Card Commander / Library

Star Wars Unlimited cards

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Browse sets 32

A Lawless Time

Common

LAW / 764

Bank Job Fugitives

LAW

Bank Job Fugitives

764 / Common / Unit

Set
LAW
title
Bank Job Fugitives
subtitle
arena
Ground
cost
6
power
4
HP
6
minimum Deck Size
50

When Played: Create a Credit token.

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Common

LAW / 765

Kessel Hulk

LAW

Kessel Hulk

765 / Common / Unit

Set
LAW
title
Kessel Hulk
subtitle
arena
Space
cost
7
power
5
HP
7
minimum Deck Size
50

Sentinel

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Common

LAW / 766

From a Certain Point of View

LAW

From a Certain Point of View

766 / Common / Event

Set
LAW
title
From a Certain Point of View
subtitle
cost
1
minimum Deck Size
50

Play a card from your hand, ignoring its aspect penalties.

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Rare

LAW / 767

Saw Gerrera - Bring Down the Empire

LAW

Saw Gerrera - Bring Down the Empire

767 / Rare / Leader

Set
LAW
title
Saw Gerrera
subtitle
Bring Down the Empire
arena
Ground
cost
6
power
4
HP
7
minimum Deck Size
50

Action [Exhaust]: Attack with a unit. It gets +2/+0 and gains Overwhelm for this attack. After completing this attack, defeat it. Epic Action: If you control 6 or more resources, deploy this leader. When Attack Ends: If this unit survived, you may attack with another unit. It gets +2/+0 and gains Overwhelm for this attack. After completing this attack, defeat it.

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Rare

LAW / 768

Tobias Beckett - People are Predictable

LAW

Tobias Beckett - People are Predictable

768 / Rare / Leader

Set
LAW
title
Tobias Beckett
subtitle
People are Predictable
arena
Ground
cost
5
power
4
HP
6
minimum Deck Size
50

Action [Exhaust]: Choose a friendly unit. An opponent takes control of it. If they do, create a Credit token. Epic Action: If you control 5 or more resources, deploy this leader. When Deployed: Defeat any number of units you own but don't control. For each unit defeated this way, create a Credit token and draw a card.

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Rare

LAW / 769

Agent Kallus - Reconsider Your Allegiance

LAW

Agent Kallus - Reconsider Your Allegiance

769 / Rare / Leader

Set
LAW
title
Agent Kallus
subtitle
Reconsider Your Allegiance
arena
Ground
cost
5
power
3
HP
6
minimum Deck Size
50

Action [1 resource, Exhaust]: Play a card from your hand, ignoring its aspect penalties. Epic Action: If you control 5 or more resources, deploy this leader. Action [1 resource]: Play a card from your hand, ignoring its aspect penalties. When you play a Heroism card: Heal 2 damage from your base.

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Rare

LAW / 77

Shadow of Stygeon Prime

LAW

Shadow of Stygeon Prime

77 / Rare / Upgrade

Set
LAW
title
Shadow of Stygeon Prime
subtitle
cost
4
minimum Deck Size
50

Attach to a non-leader unit. Attached unit can't ready. It gains: “When the regroup phase starts: Deal 2 damage to your base.”

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Common

LAW / 770

Aurra Sing - Assassin

LAW

Aurra Sing - Assassin

770 / Common / Leader

Set
LAW
title
Aurra Sing
subtitle
Assassin
arena
Ground
cost
7
power
3
HP
7
minimum Deck Size
50

Action [Exhaust]: Defeat a non‑leader unit with 1 or less remaining HP. Epic Action: If you control 7 or more resources, deploy this leader. When Deployed: You may defeat a non‑leader unit with 5 or less remaining HP.

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Rare

LAW / 771

Jyn Erso - Time to Fight

LAW

Jyn Erso - Time to Fight

771 / Rare / Leader

Set
LAW
title
Jyn Erso
subtitle
Time to Fight
arena
Ground
cost
5
power
3
HP
6
minimum Deck Size
50

Action [1 resource, Exhaust]: If a friendly Rebel unit was defeated this phase, search the top 3 cards of your deck for a card and draw it. Epic Action: If you control 5 or more resources, deploy this leader. On Attack: If a friendly Rebel unit was defeated this phase, search the top 3 cards of your deck for a card and draw it.

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Common

LAW / 772

Vel Sartha - Aldhani Insurgent

LAW

Vel Sartha - Aldhani Insurgent

772 / Common / Leader

Set
LAW
title
Vel Sartha
subtitle
Aldhani Insurgent
arena
Ground
cost
6
power
4
HP
7
minimum Deck Size
50

Action [Exhaust]: Give an Experience token to a unit. An opponent creates a Credit token. Epic Action: If you control 6 or more resources, deploy this leader. On Attack: You may give an Experience token to a unit. If you do, an opponent creates a Credit token.

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Common

LAW / 773

Boba Fett - Krayt's Claw Commander

LAW

Boba Fett - Krayt's Claw Commander

773 / Common / Leader

Set
LAW
title
Boba Fett
subtitle
Krayt's Claw Commander
arena
Ground
cost
5
power
3
HP
6
minimum Deck Size
50

When a friendly Bounty Hunter unit's attack ends: If the defending unit was defeated, you may exhaust this leader. If you do, create a Credit token. Epic Action: If you control 5 or more resources, deploy this leader. Raid 1 When a friendly Bounty Hunter unit's attack ends: If the defending unit was defeated, create a Credit token.

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Rare

LAW / 774

Director Krennic - Amidst My Achievement

LAW

Director Krennic - Amidst My Achievement

774 / Rare / Leader

Set
LAW
title
Director Krennic
subtitle
Amidst My Achievement
arena
Ground
cost
7
power
4
HP
9
minimum Deck Size
50

Action [Exhaust, defeat a friendly unit]: Create a Credit token. Epic Action: If you control 7 or more resources, deploy this leader. When Deployed: Another friendly unit deals damage equal to its power to an enemy unit.

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Common

LAW / 775

Hera Syndulla - Not Fighting Alone

LAW

Hera Syndulla - Not Fighting Alone

775 / Common / Leader

Set
LAW
title
Hera Syndulla
subtitle
Not Fighting Alone
arena
Ground
cost
5
power
3
HP
6
minimum Deck Size
50

While you control 2 or more units, ignore the aspect penalties on Heroism units you play. Epic Action: If you control 5 or more resources, deploy this leader. Restore 1 While you control 2 or more units, ignore the aspect penalties on Heroism units you play.

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Special

LAW / 776

Leia Organa - Someone Who Loves You

LAW

Leia Organa - Someone Who Loves You

776 / Special / Leader

Set
LAW
title
Leia Organa
subtitle
Someone Who Loves You
arena
Ground
cost
5
power
2
HP
2
minimum Deck Size
50

Action [2 resources, Exhaust]: For this phase, give a unit +1/+1 for each different aspect it has. Epic Action: If you control 5 or more resources, deploy this leader. Overwhelm When Deployed: Choose a unit. Give an Experience token to that unit for each different aspect among units you control.

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Common

LAW / 777

Darth Vader - Unstoppable

LAW

Darth Vader - Unstoppable

777 / Common / Leader

Set
LAW
title
Darth Vader
subtitle
Unstoppable
arena
Ground
cost
7
power
6
HP
8
minimum Deck Size
50

Action [Exhaust, discard a card from your hand]: Deal 1 damage to a unit or base. Epic Action: If you control 7 or more resources, deploy this leader. On Attack: Discard any number of cards from your hand. Deal damage to a unit or base equal to the number of cards discarded this way.

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Rare

LAW / 778

Sebulba - Especially Dangerous Dug

LAW

Sebulba - Especially Dangerous Dug

778 / Rare / Leader

Set
LAW
title
Sebulba
subtitle
Especially Dangerous Dug
arena
Ground
cost
4
power
2
HP
5
minimum Deck Size
50

Action [Exhaust, discard a card from your deck]: A friendly unit gains Raid 1 for this phase. Epic Action: If you control 4 or more resources, deploy this leader. Raid 1 On Attack: Discard a card from your deck.

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Rare

LAW / 779

Chewbacca - Hero of Kessel

LAW

Chewbacca - Hero of Kessel

779 / Rare / Leader

Set
LAW
title
Chewbacca
subtitle
Hero of Kessel
arena
Ground
cost
4
power
5
HP
6
minimum Deck Size
50

Action [1 resource, Exhaust, defeat a friendly resource]: Deal 2 damage to a unit and create a Credit token. Epic Action [4 resources]: Deploy this leader. On Attack: You may defeat a friendly resource. If you do, deal 2 damage to a unit and create a Credit token.

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Uncommon

LAW / 78

Sabine Wren - Spectre Five

LAW

Sabine Wren - Spectre Five

78 / Uncommon / Unit

Set
LAW
title
Sabine Wren
subtitle
Spectre Five
arena
Ground
cost
3
power
3
HP
3
minimum Deck Size
50

Ambush (When you play this unit, she may attack an enemy unit.) When Played: You may defeat a non-<uq> upgrade. If you control a Vigilance or Command unit, you may defeat an upgrade instead.

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Common

LAW / 780

Enfys Nest - Until We Can Go No Higher

LAW

Enfys Nest - Until We Can Go No Higher

780 / Common / Leader

Set
LAW
title
Enfys Nest
subtitle
Until We Can Go No Higher
arena
Ground
cost
5
power
3
HP
7
minimum Deck Size
50

When you use an “On Attack” ability: You may pay 2 resources and exhaust this leader. If you do, use that ability again. Epic Action: If you control 5 or more resources, deploy this leader. When you use an “On Attack” ability: You may use that ability again. Use this ability only once each round.

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Special

LAW / 781

Jabba the Hutt - Crime Boss

LAW

Jabba the Hutt - Crime Boss

781 / Special / Leader

Set
LAW
title
Jabba the Hutt
subtitle
Crime Boss
arena
Ground
cost
6
power
3
HP
9
minimum Deck Size
50

Action [1 resource, Exhaust, return a friendly Underworld unit to its owner's hand]: Create a Credit token. Epic Action: If you control 6 or more resources, deploy this leader. Action: Play an Underworld unit from your hand. If you defeated a Credit while paying its cost, that unit gains Ambush for this phase.

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Common

LAW / 782

The Client - Please Lower Your Blaster

LAW

The Client - Please Lower Your Blaster

782 / Common / Leader

Set
LAW
title
The Client
subtitle
Please Lower Your Blaster
arena
Ground
cost
5
power
4
HP
4
minimum Deck Size
50

Action [Exhaust]: If you created a token this phase, exhaust an enemy unit. Epic Action: If you control 5 or more resources, deploy this leader. Shielded On Attack: If you created a token this phase, exhaust an enemy unit.

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Common

LAW / 783

Han Solo - I Got a Really Good Feeling

LAW

Han Solo - I Got a Really Good Feeling

783 / Common / Leader

Set
LAW
title
Han Solo
subtitle
I Got a Really Good Feeling
arena
Ground
cost
5
power
4
HP
5
minimum Deck Size
50

Action [Exhaust, defeat a friendly token]: Deal 1 damage to a unit. Epic Action: If you control 5 or more resources, deploy this leader. Saboteur On Attack: Defeat any number of friendly tokens. Deal damage to a unit equal to the number of tokens defeated this way.

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Rare

LAW / 784

Lando Calrissian - Full Sabacc

LAW

Lando Calrissian - Full Sabacc

784 / Rare / Leader

Set
LAW
title
Lando Calrissian
subtitle
Full Sabacc
arena
Ground
cost
6
power
4
HP
7
minimum Deck Size
50

Action [1 resource, Exhaust]: Choose an aspect, then discard a card from a deck. If it has the chosen aspect, create a Credit token. Epic Action: If you control 6 or more resources, deploy this leader. When Deployed: You may defeat a friendly Credit token. If you do, create 3 Credit tokens.

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Rare

LAW / 785

Asajj Ventress - Reluctant Hunter

LAW

Asajj Ventress - Reluctant Hunter

785 / Rare / Unit

Set
LAW
title
Asajj Ventress
subtitle
Reluctant Hunter
arena
Ground
cost
5
power
3
HP
3
minimum Deck Size
50

When Played: You may ready another Bounty Hunter unit.

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Card data: SWU API. Artwork belongs to its respective owners.