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Star Wars Unlimited cards

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Browse sets 32

A Lawless Time

Uncommon

LAW / 807

C-3PO - Translation Protocol

LAW

C-3PO - Translation Protocol

807 / Uncommon / Unit

Set
LAW
title
C-3PO
subtitle
Translation Protocol
arena
Ground
cost
2
power
1
HP
4
minimum Deck Size
50

On Attack: You may give an Experience token to another non-leader unit that shares a Trait with a friendly leader.

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Special

LAW / 808

R2-D2 - Part of the Plan

LAW

R2-D2 - Part of the Plan

808 / Special / Unit

Set
LAW
title
R2-D2
subtitle
Part of the Plan
arena
Ground
cost
2
power
1
HP
3
minimum Deck Size
50

When Played: Search the top 5 cards of your deck for a unit that shares an aspect with a friendly unit, reveal it, and draw it.

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Special

LAW / 809

Lando Calrissian - Eyes Open

LAW

Lando Calrissian - Eyes Open

809 / Special / Unit

Set
LAW
title
Lando Calrissian
subtitle
Eyes Open
arena
Ground
cost
5
power
4
HP
5
minimum Deck Size
50

Sentinel While this unit is defending, the attacker gets –1/–0.

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Common

LAW / 81

Sullustan Sapper

LAW

Sullustan Sapper

81 / Common / Unit

Set
LAW
title
Sullustan Sapper
subtitle
arena
Ground
cost
3
power
4
HP
2
minimum Deck Size
50

Ambush (When you play this unit, it may attack an enemy unit.) Overwhelm (When attacking an enemy unit, deal excess damage to the opponent's base.)

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Legendary

LAW / 810

Chewbacca - Mighty Rescuer

LAW

Chewbacca - Mighty Rescuer

810 / Legendary / Unit

Set
LAW
title
Chewbacca
subtitle
Mighty Rescuer
arena
Ground
cost
4
power
4
HP
4
minimum Deck Size
50

Overwhelm When Attack Ends: If the defending unit was defeated, give an Experience token to this unit and heal 3 damage from him.

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Special

LAW / 811

Han Solo - Hibernation Sick

LAW

Han Solo - Hibernation Sick

811 / Special / Unit

Set
LAW
title
Han Solo
subtitle
Hibernation Sick
arena
Ground
cost
1
power
1
HP
1
minimum Deck Size
50

Shielded On Attack: Give an Experience token to this unit.

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Uncommon

LAW / 812

Millennium Falcon - Dodging Patrols

LAW

Millennium Falcon - Dodging Patrols

812 / Uncommon / Unit

Set
LAW
title
Millennium Falcon
subtitle
Dodging Patrols
arena
Space
cost
3
power
2
HP
5
minimum Deck Size
50

On Attack: You may give a space unit –2/–0 for this phase. You may give a ground unit +2/+0 for this phase.

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Rare

LAW / 813

Boba Fett - For a Price

LAW

Boba Fett - For a Price

813 / Rare / Unit

Set
LAW
title
Boba Fett
subtitle
For a Price
arena
Ground
cost
5
power
6
HP
5
minimum Deck Size
50

When Played/On Attack: You may pay 1 resource. If you do, deal 3 damage to a ground unit.

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Rare

LAW / 814

Fett's Firespray - In Pursuit

LAW

Fett's Firespray - In Pursuit

814 / Rare / Unit

Set
LAW
title
Fett's Firespray
subtitle
In Pursuit
arena
Space
cost
6
power
4
HP
6
minimum Deck Size
50

Ambush When Attack Ends: If the defending unit was defeated, create a Credit token.

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Legendary

LAW / 815

Maul - Master of the Shadow Collective

LAW

Maul - Master of the Shadow Collective

815 / Legendary / Unit

Set
LAW
title
Maul
subtitle
Master of the Shadow Collective
arena
Ground
cost
7
power
6
HP
8
minimum Deck Size
50

Overwhelm When Attack Ends: If this unit dealt combat damage to a player's base, you may take control of a non-leader unit that player controls. When this unit leaves play, that unit's owner takes control of that unit.

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Legendary

LAW / 816

The Mandalorian - Let's See the Puck

LAW

The Mandalorian - Let's See the Puck

816 / Legendary / Unit

Set
LAW
title
The Mandalorian
subtitle
Let's See the Puck
arena
Ground
cost
6
power
6
HP
5
minimum Deck Size
50

When Played: Draw a card. When you draw 1 or more cards during the action phase: Give a Shield token to this unit.

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Uncommon

LAW / 817

Jango Fett - Wily Mercenary

LAW

Jango Fett - Wily Mercenary

817 / Uncommon / Unit

Set
LAW
title
Jango Fett
subtitle
Wily Mercenary
arena
Ground
cost
6
power
6
HP
5
minimum Deck Size
50

Shielded On Attack: If this unit is upgraded, exhaust an enemy unit.

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Legendary

LAW / 818

Cad Bane - Now It's My Turn

LAW

Cad Bane - Now It's My Turn

818 / Legendary / Unit

Set
LAW
title
Cad Bane
subtitle
Now It's My Turn
arena
Ground
cost
6
power
6
HP
6
minimum Deck Size
50

Shielded Overwhelm On Attack: Defeat any number of friendly Credit tokens. Give an Experience token to this unit for each Credit defeated this way.

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Legendary

LAW / 819

Hondo Ohnaka - Plays By His Own Rules

LAW

Hondo Ohnaka - Plays By His Own Rules

819 / Legendary / Unit

Set
LAW
title
Hondo Ohnaka
subtitle
Plays By His Own Rules
arena
Ground
cost
5
power
3
HP
7
minimum Deck Size
50

You may look at the top card of your deck at any time. Action: Play the top card of your deck . Use this ability only once each round.

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Uncommon

LAW / 82

Urrr'k - Elite Sharpshooter

LAW

Urrr'k - Elite Sharpshooter

82 / Uncommon / Unit

Set
LAW
title
Urrr'k
subtitle
Elite Sharpshooter
arena
Ground
cost
4
power
2
HP
4
minimum Deck Size
50

Hidden (This unit can't be attacked if she was played this phase.) Raid 4 (This unit gets +4/+0 while attacking.)

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Legendary

LAW / 820

Maz Kanata - Where's My Boyfriend?

LAW

Maz Kanata - Where's My Boyfriend?

820 / Legendary / Unit

Set
LAW
title
Maz Kanata
subtitle
Where's My Boyfriend?
arena
Ground
cost
5
power
4
HP
4
minimum Deck Size
50

When Attack Ends: If this unit survived, search the top 5 cards of your deck for an Underworld unit and play it. It costs 4 resources less and enters play ready. At the start of the regroup phase, put that unit on the bottom of your deck .

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Rare

LAW / 821

IG-88 - Programmed to Kill

LAW

IG-88 - Programmed to Kill

821 / Rare / Unit

Set
LAW
title
IG-88
subtitle
Programmed to Kill
arena
Ground
cost
4
power
6
HP
3
minimum Deck Size
50

Shielded

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Uncommon

LAW / 822

Jabba's Rancor - Snack Time!

LAW

Jabba's Rancor - Snack Time!

822 / Uncommon / Unit

Set
LAW
title
Jabba's Rancor
subtitle
Snack Time!
arena
Ground
cost
7
power
7
HP
7
minimum Deck Size
50

Hidden On Attack: An opponent chooses a ground unit they control. You may deal 7 damage to that unit.

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Special

LAW / 823

Salacious Crumb - Cackling Companion

LAW

Salacious Crumb - Cackling Companion

823 / Special / Unit

Set
LAW
title
Salacious Crumb
subtitle
Cackling Companion
arena
Ground
cost
1
power
0
HP
2
minimum Deck Size
50

Raid 2 If you control Jabba the Hutt , this unit enters play ready.

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Rare

LAW / 824

Asajj Ventress - Reluctant Hunter

LAW

Asajj Ventress - Reluctant Hunter

824 / Rare / Unit

Set
LAW
title
Asajj Ventress
subtitle
Reluctant Hunter
arena
Ground
cost
5
power
3
HP
3
minimum Deck Size
50

When Played: You may ready another Bounty Hunter unit.

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Uncommon

LAW / 825

Bossk - Join Our Merry Band

LAW

Bossk - Join Our Merry Band

825 / Uncommon / Unit

Set
LAW
title
Bossk
subtitle
Join Our Merry Band
arena
Ground
cost
4
power
3
HP
5
minimum Deck Size
50

On Attack: Give a unit +1/+1 for this phase. You may give a unit –1/–1 for this phase.

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Rare

LAW / 826

Highsinger - Deadly Droid

LAW

Highsinger - Deadly Droid

826 / Rare / Unit

Set
LAW
title
Highsinger
subtitle
Deadly Droid
arena
Ground
cost
3
power
4
HP
2
minimum Deck Size
50

When Played: Give an Experience token to another friendly Command unit. When Defeated: Give an Experience token to a friendly Aggression unit.

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Rare

LAW / 827

Hound's Tooth - Hunters' Approach

LAW

Hound's Tooth - Hunters' Approach

827 / Rare / Unit

Set
LAW
title
Hound's Tooth
subtitle
Hunters' Approach
arena
Space
cost
7
power
4
HP
8
minimum Deck Size
50

When Attack Ends: If this unit survived, you may defeat a unit with less power than this unit.

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Rare

LAW / 828

Latts Razzi - Deadly Whipmaster

LAW

Latts Razzi - Deadly Whipmaster

828 / Rare / Unit

Set
LAW
title
Latts Razzi
subtitle
Deadly Whipmaster
arena
Ground
cost
3
power
2
HP
1
minimum Deck Size
50

When Played: Give a Shield token or an Experience token to this unit. Then, she deals damage equal to her power to an enemy ground unit.

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Card data: SWU API. Artwork belongs to its respective owners.