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Star Wars Unlimited cards

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10,293 cards
Uncommon

ASH / 915

Crix Madine - Strike Team Strategist

ASH

Crix Madine - Strike Team Strategist

915 / Uncommon / Unit

Set
ASH
title
Crix Madine
subtitle
Strike Team Strategist
arena
Ground
cost
3
power
3
HP
2
minimum Deck Size
50

When Played: You may play a Heroism unit from your hand. It costs 2 resources less for each arena in which you control the most units.

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Legendary

ASH / 916

Admiral Ackbar - Assume Attack Coordinates

ASH

Admiral Ackbar - Assume Attack Coordinates

916 / Legendary / Unit

Set
ASH
title
Admiral Ackbar
subtitle
Assume Attack Coordinates
arena
Ground
cost
5
power
6
HP
6
minimum Deck Size
50

When Played: You may defeat this unit. If you do, search the top 10 cards of your deck for any number of space units with combined cost 5 or less and play each of them for free.

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Special

ASH / 917

Han Solo - It'll Work

ASH

Han Solo - It'll Work

917 / Special / Unit

Set
ASH
title
Han Solo
subtitle
It'll Work
arena
Ground
cost
4
power
3
HP
7
minimum Deck Size
50

Saboteur When Played: Deal 3 damage to this unit. Give 3 Advantage tokens to a unit.

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Legendary

ASH / 918

Zeb Orrelios - Fists Work Every Time

ASH

Zeb Orrelios - Fists Work Every Time

918 / Legendary / Unit

Set
ASH
title
Zeb Orrelios
subtitle
Fists Work Every Time
arena
Ground
cost
7
power
5
HP
7
minimum Deck Size
50

When Played: Give 3 Advantage tokens to another unit. When a friendly upgrade is defeated: Deal 1 damage to a base.

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Uncommon

ASH / 919

Blade Three - Bane of the Devastator

ASH

Blade Three - Bane of the Devastator

919 / Uncommon / Unit

Set
ASH
title
Blade Three
subtitle
Bane of the Devastator
arena
Space
cost
3
power
2
HP
4
minimum Deck Size
50

When your base is dealt damage: Give an Advantage token to this unit.

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Common

ASH / 92

Foundling Rescue

ASH

Foundling Rescue

92 / Common / Event

Set
ASH
title
Foundling Rescue
subtitle
cost
4
minimum Deck Size
50

You may defeat a unit with 2 or less remaining HP. Create a Mandalorian token.

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Rare

ASH / 920

Wicket - Yub Nub!

ASH

Wicket - Yub Nub!

920 / Rare / Unit

Set
ASH
title
Wicket
subtitle
Yub Nub!
arena
Ground
cost
1
power
3
HP
3
minimum Deck Size
50

Saboteur This unit can't attack bases.

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Legendary

ASH / 921

Summa-verminoth

ASH

Summa-verminoth

921 / Legendary / Unit

Set
ASH
title
Summa-verminoth
subtitle
arena
Space
cost
12
power
15
HP
15
minimum Deck Size
50

Sentinel On Attack: Defeat all other space units.

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Uncommon

ASH / 922

Fennec Shand - The Galaxy Is Dangerous

ASH

Fennec Shand - The Galaxy Is Dangerous

922 / Uncommon / Unit

Set
ASH
title
Fennec Shand
subtitle
The Galaxy Is Dangerous
arena
Ground
cost
3
power
3
HP
3
minimum Deck Size
50

Ambush Saboteur

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Legendary

ASH / 923

Elzar Mann - Haunted by a Vision

ASH

Elzar Mann - Haunted by a Vision

923 / Legendary / Unit

Set
ASH
title
Elzar Mann
subtitle
Haunted by a Vision
arena
Ground
cost
6
power
3
HP
7
minimum Deck Size
50

While you control a Force leader, this unit enters play ready. When Played: Distribute up to 5 Advantage tokens among other friendly units. Then, an opponent searches twice that many cards from the top of their deck for an event, reveals it, and draws it.

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Special

ASH / 924

Darth Vader - Meet Your Destiny

ASH

Darth Vader - Meet Your Destiny

924 / Special / Unit

Set
ASH
title
Darth Vader
subtitle
Meet Your Destiny
arena
Ground
cost
5
power
4
HP
6
minimum Deck Size
50

Shielded While this unit is ready, he gains Sentinel.

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Special

ASH / 925

Anakin Skywalker - You Were Right About Me

ASH

Anakin Skywalker - You Were Right About Me

925 / Special / Unit

Set
ASH
title
Anakin Skywalker
subtitle
You Were Right About Me
arena
Ground
cost
5
power
6
HP
4
minimum Deck Size
50

Hidden Saboteur When Played: Give a Shield token to another friendly unit.

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Uncommon

ASH / 93

Captain Pellaeon - Plotting from the Shadows

ASH

Captain Pellaeon - Plotting from the Shadows

93 / Uncommon / Unit

Set
ASH
title
Captain Pellaeon
subtitle
Plotting from the Shadows
arena
Ground
cost
2
power
2
HP
4
minimum Deck Size
50

While a leader unit has been defeated this phase, this unit gains Raid 3. (He gets +3/+0 while attacking.)

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Special

ASH / 94

Moff Jerjerrod - We Shall Redouble Our Efforts

ASH

Moff Jerjerrod - We Shall Redouble Our Efforts

94 / Special / Unit

Set
ASH
title
Moff Jerjerrod
subtitle
We Shall Redouble Our Efforts
arena
Ground
cost
2
power
1
HP
3
minimum Deck Size
50

If you would create a number of tokens, you may defeat this unit. If you do, create twice that number of tokens instead.

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Common

ASH / 95

Remnant Interceptor

ASH

Remnant Interceptor

95 / Common / Unit

Set
ASH
title
Remnant Interceptor
subtitle
arena
Space
cost
2
power
2
HP
2
minimum Deck Size
50

Support (When you play this unit, you may attack with another unit. It gains this unit's other abilities for this attack.) Restore 1 (When this unit attacks, heal 1 damage from your base.)

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Common

ASH / 96

Forest Patroller

ASH

Forest Patroller

96 / Common / Unit

Set
ASH
title
Forest Patroller
subtitle
arena
Ground
cost
3
power
3
HP
4
minimum Deck Size
50

Overwhelm (When attacking an enemy unit, deal excess damage to the opponent's base.) Restore 1 (When this unit attacks, heal 1 damage from your base.)

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Uncommon

ASH / 97

Moff Gideon - Remnant Commander

ASH

Moff Gideon - Remnant Commander

97 / Uncommon / Unit

Set
ASH
title
Moff Gideon
subtitle
Remnant Commander
arena
Ground
cost
3
power
2
HP
5
minimum Deck Size
50

Sentinel (Enemy units in this arena must attack a Sentinel when they attack you.) When Defeated: You may return a non-<uq> Imperial unit from your discard pile to your hand.

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Common

ASH / 98

AT-ST Raider

ASH

AT-ST Raider

98 / Common / Unit

Set
ASH
title
AT-ST Raider
subtitle
arena
Ground
cost
4
power
4
HP
5
minimum Deck Size
50

While you control another non-<uq> unit, this unit gains Ambush. (When you play this unit, it may attack an enemy unit.)

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Uncommon

ASH / 99

Gozanti Assault Carrier

ASH

Gozanti Assault Carrier

99 / Uncommon / Unit

Set
ASH
title
Gozanti Assault Carrier
subtitle
arena
Space
cost
5
power
4
HP
6
minimum Deck Size
50

Support (When you play this unit, you may attack with another unit. It gains this unit's other abilities for this attack.) On Attack: This unit gains Sentinel for this phase.

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Rare

ASHP / 1

Enoch - Solemn Servant

ASHP

Enoch - Solemn Servant

1 / Rare / Unit

Set
ASHP
title
Enoch
subtitle
Solemn Servant
arena
Ground
cost
4
power
4
HP
5
minimum Deck Size
50

When Defeated: You may deal up to 6 damage to your base. The next unit you play this phase costs 1 resource less for every 2 damage dealt this way.

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Uncommon

ASHP / 10

T-6 Shuttle 1974 - With a Mentor's Dedication

ASHP

T-6 Shuttle 1974 - With a Mentor's Dedication

10 / Uncommon / Unit

Set
ASHP
title
T-6 Shuttle 1974
subtitle
With a Mentor's Dedication
arena
Space
cost
4
power
2
HP
6
minimum Deck Size
50

Sentinel Action [Exhaust]: Give another unit +2/+2 for this phase. You may attack with that unit.

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Uncommon

ASHP / 11

Greef Karga - Introductions are in Order

ASHP

Greef Karga - Introductions are in Order

11 / Uncommon / Unit

Set
ASHP
title
Greef Karga
subtitle
Introductions are in Order
arena
Ground
cost
2
power
2
HP
3
minimum Deck Size
50

Action [1 resource, Exhaust]: If your base was attacked this phase, create a Mandalorian token.

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Common

ASHP / 12

Blurrg

ASHP

Blurrg

12 / Common / Unit

Set
ASHP
title
Blurrg
subtitle
arena
Ground
cost
3
power
3
HP
4
minimum Deck Size
50

Support Overwhelm

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Common

ASHP / 13

Dinosaur Turtle

ASHP

Dinosaur Turtle

13 / Common / Unit

Set
ASHP
title
Dinosaur Turtle
subtitle
arena
Ground
cost
6
power
7
HP
7
minimum Deck Size
50
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Card data: SWU API. Artwork belongs to its respective owners.