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Star Wars Unlimited cards

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Homeworlds

954 cardsHomeworlds
Uncommon

HMW / 162

Teebo - Striped Hunter

HMW

Teebo - Striped Hunter

162 / Uncommon / Unit

Set
HMW
title
Teebo
subtitle
Striped Hunter
arena
Ground
cost
1
power
3
HP
1
minimum Deck Size
50

Hidden (This unit can't be attacked if he was played this phase.) Other friendly Ewok units gain Hidden.

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Common

HMW / 163

Champions of Endor

HMW

Champions of Endor

163 / Common / Unit

Set
HMW
title
Champions of Endor
subtitle
arena
Ground
cost
2
power
3
HP
3
minimum Deck Size
50
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Rare

HMW / 164

Chief Chirpa - Defiant Elder

HMW

Chief Chirpa - Defiant Elder

164 / Rare / Unit

Set
HMW
title
Chief Chirpa
subtitle
Defiant Elder
arena
Ground
cost
2
power
1
HP
5
minimum Deck Size
50

This unit gets +1/+0 for each other friendly Ewok unit.

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Common

HMW / 165

Commandeered Tour Shuttle

HMW

Commandeered Tour Shuttle

165 / Common / Unit

Set
HMW
title
Commandeered Tour Shuttle
subtitle
arena
Space
cost
3
power
2
HP
2
minimum Deck Size
50

When Played: You may ready another unit with 3 or less power.

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Uncommon

HMW / 166

Gungi - Fighting for Kashyyyk

HMW

Gungi - Fighting for Kashyyyk

166 / Uncommon / Unit

Set
HMW
title
Gungi
subtitle
Fighting for Kashyyyk
arena
Ground
cost
3
power
2
HP
5
minimum Deck Size
50

Grit (This unit gets +1/+0 for each damage on him.) When this unit is dealt damage and survives: You may discard a card from your hand. If you do, ready this unit.

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Common

HMW / 167

Dune Sea Nomads

HMW

Dune Sea Nomads

167 / Common / Unit

Set
HMW
title
Dune Sea Nomads
subtitle
arena
Ground
cost
4
power
3
HP
5
minimum Deck Size
50

Raid 3 (This unit gets +3/+0 while attacking.)

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Rare

HMW / 168

Ezra Bridger - What Are You Afraid Of?

HMW

Ezra Bridger - What Are You Afraid Of?

168 / Rare / Unit

Set
HMW
title
Ezra Bridger
subtitle
What Are You Afraid Of?
arena
Ground
cost
4
power
5
HP
4
minimum Deck Size
50

When you take the initiative: You may deal 3 damage to your base. If you do, create a Beast token.

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Legendary

HMW / 169

Crosshair - I've Changed

HMW

Crosshair - I've Changed

169 / Legendary / Unit

Set
HMW
title
Crosshair
subtitle
I've Changed
arena
Ground
cost
5
power
5
HP
6
minimum Deck Size
50

When this unit is dealt damage and survives: Each player draws a card. When an opponent draws 1 or more cards during the action phase: Deal 2 damage to their base.

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Rare

HMW / 17

Osha - Haunted By Her Past

HMW

Osha - Haunted By Her Past

17 / Rare / Leader

Set
HMW
title
Osha
subtitle
Haunted By Her Past
arena
Ground
cost
6
power
5
HP
6
minimum Deck Size
50

Action [Exhaust]: If a friendly Heroism unit was defeated this phase, play a Villainy unit from your resources, ignoring its Villainy aspect penalties. If you do, you may resource a card from your hand. Epic Action: If you control 6 or more resources, deploy this leader. Saboteur Action: Play a Villainy unit from your resources, ignoring its Villainy aspect penalties. If you do, you may resource a card from your hand.

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Uncommon

HMW / 170

Han Solo - My Team's Ready

HMW

Han Solo - My Team's Ready

170 / Uncommon / Unit

Set
HMW
title
Han Solo
subtitle
My Team's Ready
arena
Ground
cost
5
power
4
HP
7
minimum Deck Size
50

Action [Exhaust]: Ready another unit.

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Special

HMW / 171

Trap Field

HMW

Trap Field

171 / Special / Upgrade

Set
HMW
title
Trap Field
subtitle
cost
2
minimum Deck Size
50

Fortify (Attach this to your base, not a unit.) When a non-leader ground unit enters play (including token units): You may defeat this upgrade. If you do, deal 3 damage to that unit.

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Uncommon

HMW / 172

Heavy Ion Cannon

HMW

Heavy Ion Cannon

172 / Uncommon / Upgrade

Set
HMW
title
Heavy Ion Cannon
subtitle
cost
3
minimum Deck Size
50

Fortify (Attach this to your base, not a unit.) When Played: Draw a card. Attached base gains: “Action [discard a card from your hand]: Deal 2 damage to a unit. Use this ability only once each phase.”

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Rare

HMW / 173

Rebel Operation

HMW

Rebel Operation

173 / Rare / Event

Set
HMW
title
Rebel Operation
subtitle
cost
4
minimum Deck Size
50

This card costs 1 resource less to play for each friendly Rebel unit and leader. Draw 2 cards.

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Rare

HMW / 174

Maul - Only Revenge Remains

HMW

Maul - Only Revenge Remains

174 / Rare / Unit

Set
HMW
title
Maul
subtitle
Only Revenge Remains
arena
Ground
cost
4
power
6
HP
6
minimum Deck Size
50
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Uncommon

HMW / 175

Fennec Shand - A Ship For A Life

HMW

Fennec Shand - A Ship For A Life

175 / Uncommon / Unit

Set
HMW
title
Fennec Shand
subtitle
A Ship For A Life
arena
Ground
cost
1
power
0
HP
4
minimum Deck Size
50

Raid 2 (This unit gets +1/+0 while attacking.)

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Common

HMW / 176

Village Troublemaker

HMW

Village Troublemaker

176 / Common / Unit

Set
HMW
title
Village Troublemaker
subtitle
arena
Ground
cost
1
power
2
HP
2
minimum Deck Size
50

While you control an Endor base, this unit gains Hidden and Saboteur.

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Common

HMW / 177

Adamant Ewoks

HMW

Adamant Ewoks

177 / Common / Unit

Set
HMW
title
Adamant Ewoks
subtitle
arena
Ground
cost
2
power
3
HP
2
minimum Deck Size
50

When Played: If you control another Ewok unit or an Endor base, you may deal 1 damage to a base and 1 damage to an enemy unit.

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Common

HMW / 178

Desperate Nantex

HMW

Desperate Nantex

178 / Common / Unit

Set
HMW
title
Desperate Nantex
subtitle
arena
Space
cost
2
power
2
HP
3
minimum Deck Size
50
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Common

HMW / 179

Feisty Blurrg

HMW

Feisty Blurrg

179 / Common / Unit

Set
HMW
title
Feisty Blurrg
subtitle
arena
Ground
cost
2
power
1
HP
4
minimum Deck Size
50

Grit (This unit gets +1/+0 for each damage on it.)

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Common

HMW / 18

The Warrior - Deft Duelist

HMW

The Warrior - Deft Duelist

18 / Common / Leader

Set
HMW
title
The Warrior
subtitle
Deft Duelist
arena
Ground
cost
5
power
3
HP
6
minimum Deck Size
50

Action [1 resource, Exhaust]: Play a unit with 3 or less power from your hand (paying its cost) and give it Ambush for this phase. Epic Action: If you control 5 or more resources, deploy this leader. Ambush (When you deploy this leader, she may immediately attack an enemy unit.) Raid 1 (This unit gets +1/+0 while attacking.)

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Uncommon

HMW / 180

Stormchaser

HMW

Stormchaser

180 / Uncommon / Unit

Set
HMW
title
Stormchaser
subtitle
arena
Ground
cost
2
power
3
HP
2
minimum Deck Size
50

When Played: You may reveal a Disaster card from your hand. If you do or if there's a Disaster card in your discard pile, draw a card.

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Common

HMW / 181

Tusken Bantha Rider

HMW

Tusken Bantha Rider

181 / Common / Unit

Set
HMW
title
Tusken Bantha Rider
subtitle
arena
Ground
cost
3
power
0
HP
5
minimum Deck Size
50

Raid 4 (This unit gets +4/+0 while attacking.)

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Rare

HMW / 182

Arena Nexu - Starved for Prey

HMW

Arena Nexu - Starved for Prey

182 / Rare / Unit

Set
HMW
title
Arena Nexu
subtitle
Starved for Prey
arena
Ground
cost
4
power
2
HP
6
minimum Deck Size
50

Grit On Attack: You may deal 3 damage to a friendly Creature unit (including this one) and ready this unit. Use this ability only once each round.

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Common

HMW / 183

Nightsister Prodigy

HMW

Nightsister Prodigy

183 / Common / Unit

Set
HMW
title
Nightsister Prodigy
subtitle
arena
Ground
cost
4
power
5
HP
3
minimum Deck Size
50

Hidden (This unit can't be attacked if it was played this phase.) Overwhelm (When attacking an enemy unit, deal excess damage to the opponent's base.)

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Card data: SWU API. Artwork belongs to its respective owners.