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Star Wars Unlimited cards

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Browse sets 32

Shadows of the Galaxy

Common

SHD / 8

Boba Fett - Daimyo

SHD

Boba Fett - Daimyo

8 / Common / Leader

Set
SHD
title
Boba Fett
subtitle
Daimyo
arena
Ground
cost
6
power
4
HP
7
minimum Deck Size
50

When you play a unit that has 1 or more keywords: You may exhaust this leader. If you do, give a friendly unit +1/+0 for this phase. Epic Action: If you control 6 or more resources, deploy this leader. Each other friendly unit that has 1 or more keywords gets +1/+0.

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Uncommon

SHD / 80

Salacious Crumb - Obnoxious Pet

SHD

Salacious Crumb - Obnoxious Pet

80 / Uncommon / Unit

Set
SHD
title
Salacious Crumb
subtitle
Obnoxious Pet
arena
Ground
cost
1
power
1
HP
3
minimum Deck Size
50

When Played: Heal 1 damage from your base. Action [Exhaust, return this unit to his owner's hand]: Deal 1 damage to a ground unit.

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Uncommon

SHD / 80

Salacious Crumb - Obnoxious Pet

SHD

Salacious Crumb - Obnoxious Pet

80 / Uncommon / Unit

Set
SHD
title
Salacious Crumb
subtitle
Obnoxious Pet
arena
Ground
cost
1
power
1
HP
3
minimum Deck Size
50

When Played: Heal 1 damage from your base. Action [Exhaust, return this unit to his owner's hand]: Deal 1 damage to a ground unit.

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Special

SHD / 81

General Tagge - Concerned Commander

SHD

General Tagge - Concerned Commander

81 / Special / Unit

Set
SHD
title
General Tagge
subtitle
Concerned Commander
arena
Ground
cost
2
power
2
HP
2
minimum Deck Size
50

When Played: Give an Experience token to each of up to 3 Trooper units.

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Common

SHD / 82

Outland TIE Vanguard

SHD

Outland TIE Vanguard

82 / Common / Unit

Set
SHD
title
Outland TIE Vanguard
subtitle
arena
Space
cost
2
power
2
HP
1
minimum Deck Size
50

When Played: You may give an Experience token to another unit that costs 3 or less.

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Common

SHD / 82

Outland TIE Vanguard

SHD

Outland TIE Vanguard

82 / Common / Unit

Set
SHD
title
Outland TIE Vanguard
subtitle
arena
Space
cost
2
power
2
HP
1
minimum Deck Size
50

When Played: You may give an Experience token to another unit that costs 3 or less.

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Special

SHD / 83

Seasoned Shoretrooper

SHD

Seasoned Shoretrooper

83 / Special / Unit

Set
SHD
title
Seasoned Shoretrooper
subtitle
arena
Ground
cost
2
power
2
HP
3
minimum Deck Size
50

While you control 6 or more resources, this unit gets +2/+0.

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Special

SHD / 84

Phase-III Dark Trooper

SHD

Phase-III Dark Trooper

84 / Special / Unit

Set
SHD
title
Phase-III Dark Trooper
subtitle
arena
Ground
cost
3
power
3
HP
3
minimum Deck Size
50

Sentinel (Units in this arena can't attack your non-Sentinel units or your base.) When combat damage is dealt to this unit: Give an Experience token to this unit (if it survives the damage).

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Special

SHD / 85

Superlaser Technician

SHD

Superlaser Technician

85 / Special / Unit

Set
SHD
title
Superlaser Technician
subtitle
arena
Ground
cost
3
power
2
HP
1
minimum Deck Size
50

When Defeated: You may put this unit into play as a resource and ready it.

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Common

SHD / 86

Warbird Stowaway

SHD

Warbird Stowaway

86 / Common / Unit

Set
SHD
title
Warbird Stowaway
subtitle
arena
Ground
cost
3
power
2
HP
3
minimum Deck Size
50

While you have the initiative, this unit gets +2/+0. Smuggle [4 resources Command Villainy] (If this card is a resource, you may play it for its smuggle cost. Replace it with the top card of your deck.)

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Common

SHD / 86

Warbird Stowaway

SHD

Warbird Stowaway

86 / Common / Unit

Set
SHD
title
Warbird Stowaway
subtitle
arena
Ground
cost
3
power
2
HP
3
minimum Deck Size
50

While you have the initiative, this unit gets +2/+0. Smuggle [4 resources Command Villainy] (If this card is a resource, you may play it for its smuggle cost. Replace it with the top card of your deck.)

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Uncommon

SHD / 87

Crosshair - Following Orders

SHD

Crosshair - Following Orders

87 / Uncommon / Unit

Set
SHD
title
Crosshair
subtitle
Following Orders
arena
Ground
cost
4
power
2
HP
6
minimum Deck Size
50

Action [2 resources]: This unit gets +1/+0 for this phase. Action [Exhaust]: This unit deals damage equal to his power to an enemy ground unit.

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Uncommon

SHD / 87

Crosshair - Following Orders

SHD

Crosshair - Following Orders

87 / Uncommon / Unit

Set
SHD
title
Crosshair
subtitle
Following Orders
arena
Ground
cost
4
power
2
HP
6
minimum Deck Size
50

Action [2 resources]: This unit gets +1/+0 for this phase. Action [Exhaust]: This unit deals damage equal to his power to an enemy ground unit.

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Rare

SHD / 88

Ephant Mon - Head of Security

SHD

Ephant Mon - Head of Security

88 / Rare / Unit

Set
SHD
title
Ephant Mon
subtitle
Head of Security
arena
Ground
cost
5
power
4
HP
6
minimum Deck Size
50

On Attack: Choose an enemy non-leader unit that attacked your base this phase. A friendly unit in the same arena captures that unit. (Put the captured card facedown under the friendly unit until the friendly unit leaves play.)

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Rare

SHD / 88

Ephant Mon - Head of Security

SHD

Ephant Mon - Head of Security

88 / Rare / Unit

Set
SHD
title
Ephant Mon
subtitle
Head of Security
arena
Ground
cost
5
power
4
HP
6
minimum Deck Size
50

On Attack: Choose an enemy non-leader unit that attacked your base this phase. A friendly unit in the same arena captures that unit. (Put the captured card facedown under the friendly unit until the friendly unit leaves play.)

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Common

SHD / 89

Pirate Battle Tank

SHD

Pirate Battle Tank

89 / Common / Unit

Set
SHD
title
Pirate Battle Tank
subtitle
arena
Ground
cost
6
power
4
HP
6
minimum Deck Size
50

Sentinel (Units in this arena can't attack your non-Sentinel units or your base.) Smuggle [7 resources Command Villainy] (If this card is a resource, you may play it for its smuggle cost. Replace it with the top card of your deck.)

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Common

SHD / 89

Pirate Battle Tank

SHD

Pirate Battle Tank

89 / Common / Unit

Set
SHD
title
Pirate Battle Tank
subtitle
arena
Ground
cost
6
power
4
HP
6
minimum Deck Size
50

Sentinel (Units in this arena can't attack your non-Sentinel units or your base.) Smuggle [7 resources Command Villainy] (If this card is a resource, you may play it for its smuggle cost. Replace it with the top card of your deck.)

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Rare

SHD / 9

Hunter - Outcast Sergeant

SHD

Hunter - Outcast Sergeant

9 / Rare / Leader

Set
SHD
title
Hunter
subtitle
Outcast Sergeant
arena
Ground
cost
7
power
5
HP
8
minimum Deck Size
50

Action [1 resource, Exhaust]: Reveal a resource you control. If it shares a name with a friendly unique unit, return the resource to its owner's hand and put the top card of your deck into play as a resource. Epic Action: If you control 7 or more resources, deploy this leader. Overwhelm On Attack: You may reveal a resource you control. If it shares a name with a friendly unique unit, return the resource to its owner’s hand and put the top card of your deck into play as a resource.

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Rare

SHD / 90

Maul - Shadow Collective Visionary

SHD

Maul - Shadow Collective Visionary

90 / Rare / Unit

Set
SHD
title
Maul
subtitle
Shadow Collective Visionary
arena
Ground
cost
7
power
7
HP
6
minimum Deck Size
50

Ambush, Overwhelm On Attack: You may choose another friendly Underworld unit. If you do, all combat damage that would be dealt to this unit during this attack is dealt to the chosen unit instead.

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Rare

SHD / 90

Maul - Shadow Collective Visionary

SHD

Maul - Shadow Collective Visionary

90 / Rare / Unit

Set
SHD
title
Maul
subtitle
Shadow Collective Visionary
arena
Ground
cost
7
power
7
HP
6
minimum Deck Size
50

Ambush, Overwhelm On Attack: You may choose another friendly Underworld unit. If you do, all combat damage that would be dealt to this unit during this attack is dealt to the chosen unit instead.

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Uncommon

SHD / 91

Jabba's Rancor - Pateesa

SHD

Jabba's Rancor - Pateesa

91 / Uncommon / Unit

Set
SHD
title
Jabba's Rancor
subtitle
Pateesa
arena
Ground
cost
8
power
9
HP
9
minimum Deck Size
50

If you control Jabba the Hutt (as a leader or unit), this unit costs 1 resource less to play. When Played/On Attack: Deal 3 damage to another friendly ground unit and 3 damage to an enemy ground unit.

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Uncommon

SHD / 91

Jabba's Rancor - Pateesa

SHD

Jabba's Rancor - Pateesa

91 / Uncommon / Unit

Set
SHD
title
Jabba's Rancor
subtitle
Pateesa
arena
Ground
cost
8
power
9
HP
9
minimum Deck Size
50

If you control Jabba the Hutt (as a leader or unit), this unit costs 1 resource less to play. When Played/On Attack: Deal 3 damage to another friendly ground unit and 3 damage to an enemy ground unit.

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Legendary

SHD / 92

Finalizer - Might of the First Order

SHD

Finalizer - Might of the First Order

92 / Legendary / Unit

Set
SHD
title
Finalizer
subtitle
Might of the First Order
arena
Space
cost
11
power
11
HP
11
minimum Deck Size
50

Overwhelm When Played: Choose any number of friendly units. Each of those units captures an enemy non-leader unit in the same arena.

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Legendary

SHD / 92

Finalizer - Might of the First Order

SHD

Finalizer - Might of the First Order

92 / Legendary / Unit

Set
SHD
title
Finalizer
subtitle
Might of the First Order
arena
Space
cost
11
power
11
HP
11
minimum Deck Size
50

Overwhelm When Played: Choose any number of friendly units. Each of those units captures an enemy non-leader unit in the same arena.

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Card data: SWU API. Artwork belongs to its respective owners.