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10,293 cards
Uncommon

HMW / 105

Nute Gunray - Perfectly Legal

HMW

Nute Gunray - Perfectly Legal

105 / Uncommon / Unit

Set
HMW
title
Nute Gunray
subtitle
Perfectly Legal
arena
Ground
cost
2
power
2
HP
2
minimum Deck Size
50

When Played: Each friendly unit (including this one) deals 1 damage to a different enemy unit.

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Common

HMW / 106

Secessionist Convert

HMW

Secessionist Convert

106 / Common / Unit

Set
HMW
title
Secessionist Convert
subtitle
arena
Ground
cost
2
power
2
HP
3
minimum Deck Size
50

Raid 1 (This unit gets +1/+0 while attacking.) Restore 1 (When this unit attacks, heal 1 damage from your base.)

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Uncommon

HMW / 107

Stormtrooper Patrol

HMW

Stormtrooper Patrol

107 / Uncommon / Unit

Set
HMW
title
Stormtrooper Patrol
subtitle
arena
Ground
cost
3
power
2
HP
4
minimum Deck Size
50

Sentinel (Enemy units in this arena must attack a Sentinel when they attack you.) While you control another unit that costs 3 or more, this unit gets +2/+0.

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Rare

HMW / 108

The First Legion - Vader's Fist

HMW

The First Legion - Vader's Fist

108 / Rare / Unit

Set
HMW
title
The First Legion
subtitle
Vader's Fist
arena
Ground
cost
4
power
5
HP
5
minimum Deck Size
50

On Attack: Name a trait. Enemy cards, including those not in play, lose that trait for this phase.

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Uncommon

HMW / 109

Tireless Magnaguard

HMW

Tireless Magnaguard

109 / Uncommon / Unit

Set
HMW
title
Tireless Magnaguard
subtitle
arena
Ground
cost
4
power
5
HP
3
minimum Deck Size
50

When Defeated: If this unit had 5 or more power, for this phase you may play this unit from your discard pile for free and give 2 Weakness tokens to it.

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Rare

HMW / 11

Darth Sidious - There Is No Mercy

HMW

Darth Sidious - There Is No Mercy

11 / Rare / Leader

Set
HMW
title
Darth Sidious
subtitle
There Is No Mercy
arena
Ground
cost
6
power
4
HP
5
minimum Deck Size
50

When you deal 4 or more damage to a unit or base: You may exhaust this leader. If you do, deal 1 damage to a different unit or base. Epic Action: If you control 6 or more resources, deploy this leader. Hidden (This unit can't be attacked if he was deployed this phase.) When you deal 4 or more damage to a unit or base: You may deal 1 damage to a different unit or base.

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Legendary

HMW / 110

Emperor Palpatine - Consolidating Power

HMW

Emperor Palpatine - Consolidating Power

110 / Legendary / Unit

Set
HMW
title
Emperor Palpatine
subtitle
Consolidating Power
arena
Ground
cost
5
power
3
HP
2
minimum Deck Size
50

When Played: You may take control of an enemy non-leader unit that costs 3 or less. If you do, give 2 Weakness tokens to it.

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Common

HMW / 111

Invasion Lander

HMW

Invasion Lander

111 / Common / Unit

Set
HMW
title
Invasion Lander
subtitle
arena
Space
cost
6
power
3
HP
7
minimum Deck Size
50

When Played: Give each other friendly unit +2/+2 for this phase.

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Uncommon

HMW / 112

Military Academy

HMW

Military Academy

112 / Uncommon / Upgrade

Set
HMW
title
Military Academy
subtitle
cost
1
minimum Deck Size
50

Fortify (Attach this to your base, not a unit.) Attached base gains: “Friendly units gain Overwhelm. (When attacking an enemy unit, deal excess damage to the opponent's base.)”

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Special

HMW / 113

Sinister War Memorial

HMW

Sinister War Memorial

113 / Special / Upgrade

Set
HMW
title
Sinister War Memorial
subtitle
cost
2
minimum Deck Size
50

Fortify (Attach this to your base, not a unit.) Attached base gains: “When a friendly unit is defeated: Heal 1 damage from this base.”

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Rare

HMW / 114

Breach

HMW

Breach

114 / Rare / Event

Set
HMW
title
Breach
subtitle
cost
2
minimum Deck Size
50

A friendly unit deals damage equal to its power to an enemy unit in its arena. If the friendly unit has Overwhelm, deal the excess damage to an enemy base.

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Uncommon

HMW / 115

Leia Organa - These Are My Friends

HMW

Leia Organa - These Are My Friends

115 / Uncommon / Unit

Set
HMW
title
Leia Organa
subtitle
These Are My Friends
arena
Ground
cost
1
power
2
HP
3
minimum Deck Size
50

When you play another unit that costs 3 or less: Heal 1 damage from your base.

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Common

HMW / 116

Ewok Brigade

HMW

Ewok Brigade

116 / Common / Unit

Set
HMW
title
Ewok Brigade
subtitle
arena
Ground
cost
2
power
2
HP
4
minimum Deck Size
50
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Rare

HMW / 117

Chewbacca - Resourceful Wookiee

HMW

Chewbacca - Resourceful Wookiee

117 / Rare / Unit

Set
HMW
title
Chewbacca
subtitle
Resourceful Wookiee
arena
Ground
cost
3
power
0
HP
5
minimum Deck Size
50

This unit gains Raid 1 for each exhausted resource you control. While each resource you control is exhausted, this unit gains Overwhelm.

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Common

HMW / 118

Ryyk Blademaster

HMW

Ryyk Blademaster

118 / Common / Unit

Set
HMW
title
Ryyk Blademaster
subtitle
arena
Ground
cost
4
power
5
HP
4
minimum Deck Size
50

While you control 6 or more resources, this unit gains Ambush and Overwhelm.

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Rare

HMW / 119

Saw Gerrera - Shadowlands Insurgent

HMW

Saw Gerrera - Shadowlands Insurgent

119 / Rare / Unit

Set
HMW
title
Saw Gerrera
subtitle
Shadowlands Insurgent
arena
Ground
cost
4
power
3
HP
6
minimum Deck Size
50

When an opponent plays an event: Resource the top card of your deck.

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Common

HMW / 12

Poggle the Lesser - Let the Executions Begin

HMW

Poggle the Lesser - Let the Executions Begin

12 / Common / Leader

Set
HMW
title
Poggle the Lesser
subtitle
Let the Executions Begin
arena
Ground
cost
5
power
1
HP
6
minimum Deck Size
50

Action [1 resource, Exhaust]: Ready a friendly Creature unit and deal 1 damage to it. Epic Action: If you control 5 or more resources, deploy this leader. When Deployed: Create a Beast token. On Attack: You may ready a friendly Creature unit and deal 1 damage to it.

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Common

HMW / 120

Auzituck Avenger

HMW

Auzituck Avenger

120 / Common / Unit

Set
HMW
title
Auzituck Avenger
subtitle
arena
Space
cost
5
power
4
HP
4
minimum Deck Size
50

Raid 2 (This unit gets +2/+0 while attacking.) Restore 2 (When this unit attacks, heal 2 damage from your base.)

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Special

HMW / 121

Hijacked AT-ST

HMW

Hijacked AT-ST

121 / Special / Unit

Set
HMW
title
Hijacked AT-ST
subtitle
arena
Ground
cost
5
power
7
HP
7
minimum Deck Size
50

Overwhelm (When attacking an enemy unit, deal excess damage to the opponent's base.) When Played: This unit doesn't ready during the next regroup phase.

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Uncommon

HMW / 122

Boga - Loyal Varactyl

HMW

Boga - Loyal Varactyl

122 / Uncommon / Unit

Set
HMW
title
Boga
subtitle
Loyal Varactyl
arena
Ground
cost
6
power
6
HP
6
minimum Deck Size
50

When Played/When Defeated: Choose a non-vehicle unit in your discard pile not named Boga. For this phase, you may play that unit from your discard pile. It costs 1 resource less.

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Rare

HMW / 123

King Grakchawwaa - King of Kashyyyk

HMW

King Grakchawwaa - King of Kashyyyk

123 / Rare / Unit

Set
HMW
title
King Grakchawwaa
subtitle
King of Kashyyyk
arena
Ground
cost
6
power
6
HP
6
minimum Deck Size
50

When Played: For each other friendly Wookiee unit, resource the top card of your deck. Ready each card resourced this way.

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Legendary

HMW / 124

Luminara Unduli - Besieged General

HMW

Luminara Unduli - Besieged General

124 / Legendary / Unit

Set
HMW
title
Luminara Unduli
subtitle
Besieged General
arena
Ground
cost
7
power
7
HP
7
minimum Deck Size
50

When you play a unit (including this one): You may attack with a unit. It gets +2/+0 for this attack.

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Uncommon

HMW / 125

The Marauder - A New Home

HMW

The Marauder - A New Home

125 / Uncommon / Unit

Set
HMW
title
The Marauder
subtitle
A New Home
arena
Space
cost
7
power
5
HP
7
minimum Deck Size
50

While playing this unit, you may choose any number of friendly units. Deal 1 damage to each of them. For each unit chosen this way, this unit costs 1 resource less.

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Uncommon

HMW / 126

Verdant Fortress

HMW

Verdant Fortress

126 / Uncommon / Upgrade

Set
HMW
title
Verdant Fortress
subtitle
cost
2
minimum Deck Size
50

Fortify (Attach this to your base, not a unit.) Attached base gains: “Friendly units gain Raid 1. (They get +1/+0 while attacking.)”

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Card data: SWU API. Artwork belongs to its respective owners.