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10,293 cards
Uncommon

HMW / 105

When Played: Each friendly unit (including this one) deals 1 damage to a different enemy unit.

Nute Gunray - Perfectly Legal

HMW

Nute Gunray - Perfectly Legal

105 / Uncommon / Unit

Set
HMW
title
Nute Gunray
subtitle
Perfectly Legal
arena
Ground
cost
2
power
2
HP
2
minimum Deck Size
50

When Played: Each friendly unit (including this one) deals 1 damage to a different enemy unit.

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Common

HMW / 106

Raid 1 (This unit gets +1/+0 while attacking.) Restore 1 (When this unit attacks, heal 1 damage from your base.)

Secessionist Convert

HMW

Secessionist Convert

106 / Common / Unit

Set
HMW
title
Secessionist Convert
subtitle
arena
Ground
cost
2
power
2
HP
3
minimum Deck Size
50

Raid 1 (This unit gets +1/+0 while attacking.) Restore 1 (When this unit attacks, heal 1 damage from your base.)

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Uncommon

HMW / 107

Sentinel (Enemy units in this arena must attack a Sentinel when they attack you.) While you control another unit that costs 3 or more, this unit gets +2/+0.

Stormtrooper Patrol

HMW

Stormtrooper Patrol

107 / Uncommon / Unit

Set
HMW
title
Stormtrooper Patrol
subtitle
arena
Ground
cost
3
power
2
HP
4
minimum Deck Size
50

Sentinel (Enemy units in this arena must attack a Sentinel when they attack you.) While you control another unit that costs 3 or more, this unit gets +2/+0.

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Rare

HMW / 108

On Attack: Name a trait. Enemy cards, including those not in play, lose that trait for this phase.

The First Legion - Vader's Fist

HMW

The First Legion - Vader's Fist

108 / Rare / Unit

Set
HMW
title
The First Legion
subtitle
Vader's Fist
arena
Ground
cost
4
power
5
HP
5
minimum Deck Size
50

On Attack: Name a trait. Enemy cards, including those not in play, lose that trait for this phase.

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Uncommon

HMW / 109

When Defeated: If this unit had 5 or more power, for this phase you may play this unit from your discard pile for free and give 2 Weakness tokens to it.

Tireless Magnaguard

HMW

Tireless Magnaguard

109 / Uncommon / Unit

Set
HMW
title
Tireless Magnaguard
subtitle
arena
Ground
cost
4
power
5
HP
3
minimum Deck Size
50

When Defeated: If this unit had 5 or more power, for this phase you may play this unit from your discard pile for free and give 2 Weakness tokens to it.

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Rare

HMW / 11

When you deal 4 or more damage to a unit or base: You may exhaust this leader. If you do, deal 1 damage to a different unit or base. Epic Action: If you control 6 or more resources, deploy this leader. Hidden (This unit can't be attacked if he was deployed this phase.) When you deal 4 or more damage to a unit or base: You may deal 1 damage to a different unit or base.

Darth Sidious - There Is No Mercy

HMW

Darth Sidious - There Is No Mercy

11 / Rare / Leader

Set
HMW
title
Darth Sidious
subtitle
There Is No Mercy
arena
Ground
cost
6
power
4
HP
5
minimum Deck Size
50

When you deal 4 or more damage to a unit or base: You may exhaust this leader. If you do, deal 1 damage to a different unit or base. Epic Action: If you control 6 or more resources, deploy this leader. Hidden (This unit can't be attacked if he was deployed this phase.) When you deal 4 or more damage to a unit or base: You may deal 1 damage to a different unit or base.

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Legendary

HMW / 110

When Played: You may take control of an enemy non-leader unit that costs 3 or less. If you do, give 2 Weakness tokens to it.

Emperor Palpatine - Consolidating Power

HMW

Emperor Palpatine - Consolidating Power

110 / Legendary / Unit

Set
HMW
title
Emperor Palpatine
subtitle
Consolidating Power
arena
Ground
cost
5
power
3
HP
2
minimum Deck Size
50

When Played: You may take control of an enemy non-leader unit that costs 3 or less. If you do, give 2 Weakness tokens to it.

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Common

HMW / 111

When Played: Give each other friendly unit +2/+2 for this phase.

Invasion Lander

HMW

Invasion Lander

111 / Common / Unit

Set
HMW
title
Invasion Lander
subtitle
arena
Space
cost
6
power
3
HP
7
minimum Deck Size
50

When Played: Give each other friendly unit +2/+2 for this phase.

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Uncommon

HMW / 112

Fortify (Attach this to your base, not a unit.) Attached base gains: “Friendly units gain Overwhelm. (When attacking an enemy unit, deal excess damage to the opponent's base.)”

Military Academy

HMW

Military Academy

112 / Uncommon / Upgrade

Set
HMW
title
Military Academy
subtitle
cost
1
minimum Deck Size
50

Fortify (Attach this to your base, not a unit.) Attached base gains: “Friendly units gain Overwhelm. (When attacking an enemy unit, deal excess damage to the opponent's base.)”

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Special

HMW / 113

Fortify (Attach this to your base, not a unit.) Attached base gains: “When a friendly unit is defeated: Heal 1 damage from this base.”

Sinister War Memorial

HMW

Sinister War Memorial

113 / Special / Upgrade

Set
HMW
title
Sinister War Memorial
subtitle
cost
2
minimum Deck Size
50

Fortify (Attach this to your base, not a unit.) Attached base gains: “When a friendly unit is defeated: Heal 1 damage from this base.”

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Rare

HMW / 114

A friendly unit deals damage equal to its power to an enemy unit in its arena. If the friendly unit has Overwhelm, deal the excess damage to an enemy base.

Breach

HMW

Breach

114 / Rare / Event

Set
HMW
title
Breach
subtitle
cost
2
minimum Deck Size
50

A friendly unit deals damage equal to its power to an enemy unit in its arena. If the friendly unit has Overwhelm, deal the excess damage to an enemy base.

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Uncommon

HMW / 115

When you play another unit that costs 3 or less: Heal 1 damage from your base.

Leia Organa - These Are My Friends

HMW

Leia Organa - These Are My Friends

115 / Uncommon / Unit

Set
HMW
title
Leia Organa
subtitle
These Are My Friends
arena
Ground
cost
1
power
2
HP
3
minimum Deck Size
50

When you play another unit that costs 3 or less: Heal 1 damage from your base.

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Common

HMW / 116

Ewok Brigade

HMW

Ewok Brigade

116 / Common / Unit

Set
HMW
title
Ewok Brigade
subtitle
arena
Ground
cost
2
power
2
HP
4
minimum Deck Size
50
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Rare

HMW / 117

This unit gains Raid 1 for each exhausted resource you control. While each resource you control is exhausted, this unit gains Overwhelm.

Chewbacca - Resourceful Wookiee

HMW

Chewbacca - Resourceful Wookiee

117 / Rare / Unit

Set
HMW
title
Chewbacca
subtitle
Resourceful Wookiee
arena
Ground
cost
3
power
0
HP
5
minimum Deck Size
50

This unit gains Raid 1 for each exhausted resource you control. While each resource you control is exhausted, this unit gains Overwhelm.

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Common

HMW / 118

While you control 6 or more resources, this unit gains Ambush and Overwhelm.

Ryyk Blademaster

HMW

Ryyk Blademaster

118 / Common / Unit

Set
HMW
title
Ryyk Blademaster
subtitle
arena
Ground
cost
4
power
5
HP
4
minimum Deck Size
50

While you control 6 or more resources, this unit gains Ambush and Overwhelm.

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Rare

HMW / 119

When an opponent plays an event: Resource the top card of your deck.

Saw Gerrera - Shadowlands Insurgent

HMW

Saw Gerrera - Shadowlands Insurgent

119 / Rare / Unit

Set
HMW
title
Saw Gerrera
subtitle
Shadowlands Insurgent
arena
Ground
cost
4
power
3
HP
6
minimum Deck Size
50

When an opponent plays an event: Resource the top card of your deck.

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Common

HMW / 12

Action [1 resource, Exhaust]: Ready a friendly Creature unit and deal 1 damage to it. Epic Action: If you control 5 or more resources, deploy this leader. When Deployed: Create a Beast token. On Attack: You may ready a friendly Creature unit and deal 1 damage to it.

Poggle the Lesser - Let the Executions Begin

HMW

Poggle the Lesser - Let the Executions Begin

12 / Common / Leader

Set
HMW
title
Poggle the Lesser
subtitle
Let the Executions Begin
arena
Ground
cost
5
power
1
HP
6
minimum Deck Size
50

Action [1 resource, Exhaust]: Ready a friendly Creature unit and deal 1 damage to it. Epic Action: If you control 5 or more resources, deploy this leader. When Deployed: Create a Beast token. On Attack: You may ready a friendly Creature unit and deal 1 damage to it.

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Common

HMW / 120

Raid 2 (This unit gets +2/+0 while attacking.) Restore 2 (When this unit attacks, heal 2 damage from your base.)

Auzituck Avenger

HMW

Auzituck Avenger

120 / Common / Unit

Set
HMW
title
Auzituck Avenger
subtitle
arena
Space
cost
5
power
4
HP
4
minimum Deck Size
50

Raid 2 (This unit gets +2/+0 while attacking.) Restore 2 (When this unit attacks, heal 2 damage from your base.)

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Special

HMW / 121

Overwhelm (When attacking an enemy unit, deal excess damage to the opponent's base.) When Played: This unit doesn't ready during the next regroup phase.

Hijacked AT-ST

HMW

Hijacked AT-ST

121 / Special / Unit

Set
HMW
title
Hijacked AT-ST
subtitle
arena
Ground
cost
5
power
7
HP
7
minimum Deck Size
50

Overwhelm (When attacking an enemy unit, deal excess damage to the opponent's base.) When Played: This unit doesn't ready during the next regroup phase.

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Uncommon

HMW / 122

When Played/When Defeated: Choose a non-vehicle unit in your discard pile not named Boga. For this phase, you may play that unit from your discard pile. It costs 1 resource less.

Boga - Loyal Varactyl

HMW

Boga - Loyal Varactyl

122 / Uncommon / Unit

Set
HMW
title
Boga
subtitle
Loyal Varactyl
arena
Ground
cost
6
power
6
HP
6
minimum Deck Size
50

When Played/When Defeated: Choose a non-vehicle unit in your discard pile not named Boga. For this phase, you may play that unit from your discard pile. It costs 1 resource less.

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Rare

HMW / 123

When Played: For each other friendly Wookiee unit, resource the top card of your deck. Ready each card resourced this way.

King Grakchawwaa - King of Kashyyyk

HMW

King Grakchawwaa - King of Kashyyyk

123 / Rare / Unit

Set
HMW
title
King Grakchawwaa
subtitle
King of Kashyyyk
arena
Ground
cost
6
power
6
HP
6
minimum Deck Size
50

When Played: For each other friendly Wookiee unit, resource the top card of your deck. Ready each card resourced this way.

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Legendary

HMW / 124

When you play a unit (including this one): You may attack with a unit. It gets +2/+0 for this attack.

Luminara Unduli - Besieged General

HMW

Luminara Unduli - Besieged General

124 / Legendary / Unit

Set
HMW
title
Luminara Unduli
subtitle
Besieged General
arena
Ground
cost
7
power
7
HP
7
minimum Deck Size
50

When you play a unit (including this one): You may attack with a unit. It gets +2/+0 for this attack.

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Uncommon

HMW / 125

While playing this unit, you may choose any number of friendly units. Deal 1 damage to each of them. For each unit chosen this way, this unit costs 1 resource less.

The Marauder - A New Home

HMW

The Marauder - A New Home

125 / Uncommon / Unit

Set
HMW
title
The Marauder
subtitle
A New Home
arena
Space
cost
7
power
5
HP
7
minimum Deck Size
50

While playing this unit, you may choose any number of friendly units. Deal 1 damage to each of them. For each unit chosen this way, this unit costs 1 resource less.

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Uncommon

HMW / 126

Fortify (Attach this to your base, not a unit.) Attached base gains: “Friendly units gain Raid 1. (They get +1/+0 while attacking.)”

Verdant Fortress

HMW

Verdant Fortress

126 / Uncommon / Upgrade

Set
HMW
title
Verdant Fortress
subtitle
cost
2
minimum Deck Size
50

Fortify (Attach this to your base, not a unit.) Attached base gains: “Friendly units gain Raid 1. (They get +1/+0 while attacking.)”

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Card data: SWU API. Artwork belongs to its respective owners.