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Star Wars Unlimited cards

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10,293 cards
Uncommon

HMW / 149

Log Trap

HMW

Log Trap

149 / Uncommon / Event

Set
HMW
title
Log Trap
subtitle
cost
2
minimum Deck Size
50

Attack with a friendly unit. Then attack with it again, even if it's exhausted. It can't attack bases for the second attack.

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Common

HMW / 15

Bossk - Cruel Hunter

HMW

Bossk - Cruel Hunter

15 / Common / Leader

Set
HMW
title
Bossk
subtitle
Cruel Hunter
arena
Ground
cost
5
power
4
HP
5
minimum Deck Size
50

Action [Exhaust]: Heal 1 damage from a damaged enemy unit and give a Weakness token to it. Epic Action: If you control 5 or more resources, deploy this leader. On Attack: You may deal 2 damage to a unit with a token upgrade on it. (Shield and Weakness tokens are token upgrades.)

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Common

HMW / 150

Migrate

HMW

Migrate

150 / Common / Event

Set
HMW
title
Migrate
subtitle
cost
3
minimum Deck Size
50

For every 3 resources you control, create a Beast token.

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Common

HMW / 151

Overgrowth

HMW

Overgrowth

151 / Common / Event

Set
HMW
title
Overgrowth
subtitle
cost
5
minimum Deck Size
50

If you control a Kashyyyk base, a friendly unit deals damage equal to its power to an enemy unit. Resource this card.

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Rare

HMW / 152

Babwa Venomor - Burning Kashyyyk

HMW

Babwa Venomor - Burning Kashyyyk

152 / Rare / Unit

Set
HMW
title
Babwa Venomor
subtitle
Burning Kashyyyk
arena
Ground
cost
2
power
4
HP
4
minimum Deck Size
50

Overwhelm When Played: An opponent creates a Beast token.

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Common

HMW / 153

Poacher's Starfighter

HMW

Poacher's Starfighter

153 / Common / Unit

Set
HMW
title
Poacher's Starfighter
subtitle
arena
Space
cost
2
power
3
HP
1
minimum Deck Size
50

When Played: You may defeat this unit. If you do, create a Beast token and deal 1 damage to it.

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Rare

HMW / 154

Dooku's Solar Sailer - Droid Army Portent

HMW

Dooku's Solar Sailer - Droid Army Portent

154 / Rare / Unit

Set
HMW
title
Dooku's Solar Sailer
subtitle
Droid Army Portent
arena
Space
cost
3
power
3
HP
3
minimum Deck Size
50

When Played: If you control a unit that costs 1 or less, each opponent discards a card from their hand.

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Common

HMW / 155

Filthy Dianoga

HMW

Filthy Dianoga

155 / Common / Unit

Set
HMW
title
Filthy Dianoga
subtitle
arena
Ground
cost
4
power
5
HP
5
minimum Deck Size
50
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Uncommon

HMW / 156

Arena Acklay - Screaming Predator

HMW

Arena Acklay - Screaming Predator

156 / Uncommon / Unit

Set
HMW
title
Arena Acklay
subtitle
Screaming Predator
arena
Ground
cost
5
power
5
HP
6
minimum Deck Size
50

When this unit is dealt damage and survives: Deal 2 damage to each enemy base.

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Common

HMW / 157

Corpo Thugs

HMW

Corpo Thugs

157 / Common / Unit

Set
HMW
title
Corpo Thugs
subtitle
arena
Ground
cost
5
power
5
HP
5
minimum Deck Size
50

Raid 2 (This unit gets +2/+0 while attacking.) Saboteur (When this unit attacks, ignore Sentinel and defeat the defender's Shields.)

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Uncommon

HMW / 158

Battle-Scarred Destroyer

HMW

Battle-Scarred Destroyer

158 / Uncommon / Unit

Set
HMW
title
Battle-Scarred Destroyer
subtitle
arena
Space
cost
6
power
7
HP
8
minimum Deck Size
50

When Played: Deal 4 damage to a friendly unit.

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Legendary

HMW / 159

General Grievous - Scourge of Dathomir

HMW

General Grievous - Scourge of Dathomir

159 / Legendary / Unit

Set
HMW
title
General Grievous
subtitle
Scourge of Dathomir
arena
Ground
cost
7
power
8
HP
5
minimum Deck Size
50

Bases can't be healed. When Played: Deal 4 damage to a base.

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Rare

HMW / 16

Maul - Old Master

HMW

Maul - Old Master

16 / Rare / Leader

Set
HMW
title
Maul
subtitle
Old Master
arena
Ground
cost
7
power
5
HP
6
minimum Deck Size
50

Action [Exhaust]: Play a unit from your hand. It costs 1 resource less. Then, defeat it. (When Played abilities resolve after the unit is defeated.) Epic Action: If you control 7 or more resources, deploy this leader. Shielded When Deployed: You may play a unit that was defeated this phase from your discard pile. It costs 5 resources less.

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Uncommon

HMW / 160

Noxious Refinery

HMW

Noxious Refinery

160 / Uncommon / Upgrade

Set
HMW
title
Noxious Refinery
subtitle
cost
4
minimum Deck Size
50

Fortify (Attach this to your base, not a unit.) Attached base gains: “When the regroup phase starts: Reveal the top card of your deck. If it's Aggression, deal 1 damage to an enemy unit.”

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Rare

HMW / 161

Raze to Ruin

HMW

Raze to Ruin

161 / Rare / Event

Set
HMW
title
Raze to Ruin
subtitle
cost
2
minimum Deck Size
50

Each player discards all but 3 cards from their hand.

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Uncommon

HMW / 162

Teebo - Striped Hunter

HMW

Teebo - Striped Hunter

162 / Uncommon / Unit

Set
HMW
title
Teebo
subtitle
Striped Hunter
arena
Ground
cost
1
power
3
HP
1
minimum Deck Size
50

Hidden (This unit can't be attacked if he was played this phase.) Other friendly Ewok units gain Hidden.

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Common

HMW / 163

Champions of Endor

HMW

Champions of Endor

163 / Common / Unit

Set
HMW
title
Champions of Endor
subtitle
arena
Ground
cost
2
power
3
HP
3
minimum Deck Size
50
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Rare

HMW / 164

Chief Chirpa - Defiant Elder

HMW

Chief Chirpa - Defiant Elder

164 / Rare / Unit

Set
HMW
title
Chief Chirpa
subtitle
Defiant Elder
arena
Ground
cost
2
power
1
HP
5
minimum Deck Size
50

This unit gets +1/+0 for each other friendly Ewok unit.

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Common

HMW / 165

Commandeered Tour Shuttle

HMW

Commandeered Tour Shuttle

165 / Common / Unit

Set
HMW
title
Commandeered Tour Shuttle
subtitle
arena
Space
cost
3
power
2
HP
2
minimum Deck Size
50

When Played: You may ready another unit with 3 or less power.

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Uncommon

HMW / 166

Gungi - Fighting for Kashyyyk

HMW

Gungi - Fighting for Kashyyyk

166 / Uncommon / Unit

Set
HMW
title
Gungi
subtitle
Fighting for Kashyyyk
arena
Ground
cost
3
power
2
HP
5
minimum Deck Size
50

Grit (This unit gets +1/+0 for each damage on him.) When this unit is dealt damage and survives: You may discard a card from your hand. If you do, ready this unit.

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Common

HMW / 167

Dune Sea Nomads

HMW

Dune Sea Nomads

167 / Common / Unit

Set
HMW
title
Dune Sea Nomads
subtitle
arena
Ground
cost
4
power
3
HP
5
minimum Deck Size
50

Raid 3 (This unit gets +3/+0 while attacking.)

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Rare

HMW / 168

Ezra Bridger - What Are You Afraid Of?

HMW

Ezra Bridger - What Are You Afraid Of?

168 / Rare / Unit

Set
HMW
title
Ezra Bridger
subtitle
What Are You Afraid Of?
arena
Ground
cost
4
power
5
HP
4
minimum Deck Size
50

When you take the initiative: You may deal 3 damage to your base. If you do, create a Beast token.

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Legendary

HMW / 169

Crosshair - I've Changed

HMW

Crosshair - I've Changed

169 / Legendary / Unit

Set
HMW
title
Crosshair
subtitle
I've Changed
arena
Ground
cost
5
power
5
HP
6
minimum Deck Size
50

When this unit is dealt damage and survives: Each player draws a card. When an opponent draws 1 or more cards during the action phase: Deal 2 damage to their base.

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Rare

HMW / 17

Osha - Haunted By Her Past

HMW

Osha - Haunted By Her Past

17 / Rare / Leader

Set
HMW
title
Osha
subtitle
Haunted By Her Past
arena
Ground
cost
6
power
5
HP
6
minimum Deck Size
50

Action [Exhaust]: If a friendly Heroism unit was defeated this phase, play a Villainy unit from your resources, ignoring its Villainy aspect penalties. If you do, you may resource a card from your hand. Epic Action: If you control 6 or more resources, deploy this leader. Saboteur Action: Play a Villainy unit from your resources, ignoring its Villainy aspect penalties. If you do, you may resource a card from your hand.

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Card data: SWU API. Artwork belongs to its respective owners.