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While you control 6 or more resources, this unit gets +2/+0.
Card Commander / Library
All expansions and releases
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While you control 6 or more resources, this unit gets +2/+0.
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While you control another unit that costs 3 or less, this unit gains Ambush. (When you play this unit, it may attack an enemy unit.)
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While this unit is ready, it gains Sentinel. (Enemy units in this arena must attack a Sentinel when they attack you.)
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If you control an upgraded base, this unit costs 2 resources less to play. Restore 2
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When Played: You may exhaust a unit with 3 or less power. On Attack: You may heal 3 damage from another unit.
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When Played: Create a Beast token and heal 2 damage from your base.
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When Played: Each player chooses a unit they control. Deal 3 damage to each chosen unit.
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When Played: If attached unit is a Heroism unit, give a Shield token to it.
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When Played: If attached unit is a Twi'lek, search the top 8 cards of your deck for any number of Twi'lek units with combined cost 5 or less and play each of them for free.
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Attack with a unit. If it shares a Trait with another friendly unit, it gets +2/+0 for this attack.
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You may defeat a Condition upgrade. Heal 3 damage from your base.
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Restore 2 (When this unit attacks, heal 2 damage from your base.)
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When Played: You may defeat an upgrade on a base.
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Fortify (Attach this to your base, not a unit.) Attached base gains: “Friendly space units get +1/+0.”
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Create a Beast token. Heal 3 damage from your base. Draw a card.
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Action [Exhaust]: Attack with a unit. For this attack, replace any Raid it has or gains with Restore, or vice versa. Epic Action: If you control 5 or more resources, deploy this leader. Restore 2 Action: Attack with a unit. For this attack, replace any Raid it has or gains with Restore, or vice versa.
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Action [Exhaust]: Play a Fringe or Underworld unit from your hand. It costs 1 resource less. Give a Weakness token to it. Epic Action: If you control 6 or more resources, deploy this leader. Hidden Action: Play a Fringe or Underworld unit from your hand. It costs 1 resource less. Give a Weakness token to it.
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Action [1 resource, Exhaust]: Give a Weakness token to a unit without a Weakness token on it. Epic Action: If you control 6 or more resources, deploy this leader. On Attack: You may give a Weakness token to a unit.
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Ignore the aspect penalties on upgrades with Fortify you play. Epic Action: If you control 9 or more resources, deploy this leader. Ignore the aspect penalties on upgrades with Fortify you play. When the regroup phase starts: You may defeat a base with 10 or less remaining HP.
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Action [1 resource, Exhaust]: If you gave a token upgrade to a unit this phase, deal 1 damage to a unit and heal 1 damage from a base. Epic Action: If you control 6 or more resources, deploy this leader. Shielded On Attack: If you gave a token upgrade to a unit this phase, you may deal 1 damage to a unit and heal 1 damage from a base.
Card data: SWU API. Artwork belongs to its respective owners.