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Action [1 resource, Exhaust]: Attack with a Heroism unit. It gains Grit for this attack. Epic Action: If you control 5 or more resources, deploy this leader. Other friendly Heroism units gain Grit.
Card Commander / Library
All expansions and releases
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Action [1 resource, Exhaust]: Attack with a Heroism unit. It gains Grit for this attack. Epic Action: If you control 5 or more resources, deploy this leader. Other friendly Heroism units gain Grit.
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Friendly units that cost 3 or more gain Raid 1. Epic Action: If you control 6 or more resources, deploy this leader. Raid 1 Other friendly units that cost 3 or more gain Raid 1.
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Action [Exhaust]: Play 2 units from your hand . Epic Action: If you control 5 or more resources, deploy this leader. While you control more units than an opponent, this unit gets +3/+0.
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Action [2 resources, Exhaust]: Attack with a unit, even if it's exhausted. It can't attack bases for this attack. Epic Action: If you control 5 or more resources, deploy this leader. Action: Attack with a unit, even if it's exhausted. It can't attack bases for this attack. Use this ability only once each round.
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Action [2 resources, Exhaust, discard a card from your hand]: Create a Beast token. Epic Action: If you control 6 or more resources, deploy this leader. Sentinel On Attack: You may pay 1 resource. If you do, create a Beast token.
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When you deal 4 or more damage to a unit or base: You may exhaust this leader. If you do, deal 1 damage to a different unit or base. Epic Action: If you control 6 or more resources, deploy this leader. Hidden When you deal 4 or more damage to a unit or base: You may deal 1 damage to a different unit or base.
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Action [1 resource, Exhaust]: Ready a friendly Creature unit and deal 1 damage to it. Epic Action: If you control 5 or more resources, deploy this leader. When Deployed: Create a Beast token. On Attack: You may ready a friendly Creature unit and deal 1 damage to it.
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When non-combat damage is dealt to a friendly unit or base: You may exhaust this leader. If you do, deal 1 damage to an enemy unit or base. Epic Action: If you control 6 or more resources, deploy this leader. When non-combat damage is dealt to a friendly unit or base: You may deal 1 damage to an enemy unit or base.
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When a friendly unit attacks a unit that costs more than it: You may exhaust this leader. If you do, draw a card. Epic Action: If you control 4 or more resources, deploy this leader. On Attack: If you control a unit that costs 3 or less, draw a card.
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Action [Exhaust]: Heal 1 damage from a damaged enemy unit and give a Weakness token to it. Epic Action: If you control 5 or more resources, deploy this leader. On Attack: You may deal 2 damage to a unit with a token upgrade on it.
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Action [Exhaust]: Play a unit from your hand. It costs 1 resource less. Then, defeat it. Epic Action: If you control 7 or more resources, deploy this leader. Shielded When Deployed: You may play a unit that was defeated this phase from your discard pile. It costs 5 resources less.
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Action [Exhaust]: If a friendly Heroism unit was defeated this phase, play a Villainy unit from your resources, ignoring its Villainy aspect penalties. If you do, you may resource a card from your hand. Epic Action: If you control 6 or more resources, deploy this leader. Saboteur Action: Play a Villainy unit from your resources, ignoring its Villainy aspect penalties. If you do, you may resource a card from your hand.
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Action [1 resource, Exhaust]: Play a unit with 3 or less power from your hand and give it Ambush for this phase. Epic Action: If you control 5 or more resources, deploy this leader. Ambush Raid 1
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Card data: SWU API. Artwork belongs to its respective owners.