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10,293 cards
Common

HMW / 363

When Played: Heal 2 damage from a friendly base and 2 damage from a friendly unit.

Pelta Relief Frigate

HMW

Pelta Relief Frigate

363 / Common / Unit

Set
HMW
title
Pelta Relief Frigate
subtitle
arena
Space
cost
5
power
5
HP
4
minimum Deck Size
50

When Played: Heal 2 damage from a friendly base and 2 damage from a friendly unit.

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Common

HMW / 364

Restore 2 When Played: You may exhaust a unit.

Starlit Purrgil

HMW

Starlit Purrgil

364 / Common / Unit

Set
HMW
title
Starlit Purrgil
subtitle
arena
Space
cost
6
power
4
HP
5
minimum Deck Size
50

Restore 2 When Played: You may exhaust a unit.

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Common

HMW / 365

Coastal Catamarans

HMW

Coastal Catamarans

365 / Common / Unit

Set
HMW
title
Coastal Catamarans
subtitle
arena
Ground
cost
7
power
8
HP
8
minimum Deck Size
50
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Legendary

HMW / 366

Grit When Played: If you control a Naboo base, you may defeat any number of ground units with combined power equal to or less than this unit's power. Deal damage to this unit equal to the combined power of the defeated units.

Sando Aqua Monster

HMW

Sando Aqua Monster

366 / Legendary / Unit

Set
HMW
title
Sando Aqua Monster
subtitle
arena
Ground
cost
8
power
5
HP
9
minimum Deck Size
50

Grit When Played: If you control a Naboo base, you may defeat any number of ground units with combined power equal to or less than this unit's power. Deal damage to this unit equal to the combined power of the defeated units.

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Uncommon

HMW / 367

Fortify Action [defeat this upgrade]: Choose a non‑Vehicle unit. It doesn't ready during the next regroup phase.

Carbonite Chamber

HMW

Carbonite Chamber

367 / Uncommon / Upgrade

Set
HMW
title
Carbonite Chamber
subtitle
cost
1
minimum Deck Size
50

Fortify Action [defeat this upgrade]: Choose a non‑Vehicle unit. It doesn't ready during the next regroup phase.

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Common

HMW / 368

Attached unit gains Restore 2.

Devotion

HMW

Devotion

368 / Common / Upgrade

Set
HMW
title
Devotion
subtitle
cost
2
minimum Deck Size
50

Attached unit gains Restore 2.

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Common

HMW / 369

When Played: You may give a Weakness token to a unit.

Dire Prowess

HMW

Dire Prowess

369 / Common / Upgrade

Set
HMW
title
Dire Prowess
subtitle
cost
2
minimum Deck Size
50

When Played: You may give a Weakness token to a unit.

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Rare

HMW / 37

Fortify When Played: Heal up to 3 damage from a non‑Vehicle unit. Action [defeat this upgrade]: Put a non‑Vehicle unit from your discard pile on top of your deck.

Bacta Tank

HMW

Bacta Tank

37 / Rare / Upgrade

Set
HMW
title
Bacta Tank
subtitle
cost
1
minimum Deck Size
50

Fortify When Played: Heal up to 3 damage from a non‑Vehicle unit. Action [defeat this upgrade]: Put a non‑Vehicle unit from your discard pile on top of your deck.

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Uncommon

HMW / 370

If a friendly non-leader unit shares a Trait with a friendly leader, heal 4 damage from a unit or base.

Resonate

HMW

Resonate

370 / Uncommon / Event

Set
HMW
title
Resonate
subtitle
cost
1
minimum Deck Size
50

If a friendly non-leader unit shares a Trait with a friendly leader, heal 4 damage from a unit or base.

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Rare

HMW / 371

Defeat a friendly Creature unit. If you do, play a Creature unit that costs up to 3 more than the defeated unit from your hand for free.

Always a Bigger Fish

HMW

Always a Bigger Fish

371 / Rare / Event

Set
HMW
title
Always a Bigger Fish
subtitle
cost
2
minimum Deck Size
50

Defeat a friendly Creature unit. If you do, play a Creature unit that costs up to 3 more than the defeated unit from your hand for free.

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Common

HMW / 372

Give a Weakness token to a unit. If you control a Naboo base, give 2 Weakness tokens to that unit instead.

Torrent

HMW

Torrent

372 / Common / Event

Set
HMW
title
Torrent
subtitle
cost
2
minimum Deck Size
50

Give a Weakness token to a unit. If you control a Naboo base, give 2 Weakness tokens to that unit instead.

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Common

HMW / 373

Give a Shield token to a unit. Search the top 3 cards of your deck for a card and draw it.

Trust Yourself

HMW

Trust Yourself

373 / Common / Event

Set
HMW
title
Trust Yourself
subtitle
cost
2
minimum Deck Size
50

Give a Shield token to a unit. Search the top 3 cards of your deck for a card and draw it.

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Common

HMW / 374

Defeat a non-leader unit with 4 or less power.

Dragon's Might

HMW

Dragon's Might

374 / Common / Event

Set
HMW
title
Dragon's Might
subtitle
cost
4
minimum Deck Size
50

Defeat a non-leader unit with 4 or less power.

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Common

HMW / 375

When Played: If another friendly unit entered play this phase , draw a card.

Disposable B1

HMW

Disposable B1

375 / Common / Unit

Set
HMW
title
Disposable B1
subtitle
arena
Ground
cost
1
power
2
HP
1
minimum Deck Size
50

When Played: If another friendly unit entered play this phase , draw a card.

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Rare

HMW / 376

While an opponent controls a <uq> unit, this unit gains Hidden. When Attack Ends: You may attack with another unit.

Garnac - Let the Hunt Begin!

HMW

Garnac - Let the Hunt Begin!

376 / Rare / Unit

Set
HMW
title
Garnac
subtitle
Let the Hunt Begin!
arena
Ground
cost
1
power
3
HP
1
minimum Deck Size
50

While an opponent controls a <uq> unit, this unit gains Hidden. When Attack Ends: You may attack with another unit.

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Uncommon

HMW / 377

When Played: Each friendly unit deals 1 damage to a different enemy unit.

Nute Gunray - Perfectly Legal

HMW

Nute Gunray - Perfectly Legal

377 / Uncommon / Unit

Set
HMW
title
Nute Gunray
subtitle
Perfectly Legal
arena
Ground
cost
2
power
2
HP
2
minimum Deck Size
50

When Played: Each friendly unit deals 1 damage to a different enemy unit.

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Common

HMW / 378

Raid 1 Restore 1

Secessionist Convert

HMW

Secessionist Convert

378 / Common / Unit

Set
HMW
title
Secessionist Convert
subtitle
arena
Ground
cost
2
power
2
HP
3
minimum Deck Size
50

Raid 1 Restore 1

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Uncommon

HMW / 379

Sentinel While you control another unit that costs 3 or more, this unit gets +2/+0.

Stormtrooper Patrol

HMW

Stormtrooper Patrol

379 / Uncommon / Unit

Set
HMW
title
Stormtrooper Patrol
subtitle
arena
Ground
cost
3
power
2
HP
4
minimum Deck Size
50

Sentinel While you control another unit that costs 3 or more, this unit gets +2/+0.

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Uncommon

HMW / 38

When Played: If attached unit is a Creature or a Force unit, create a Beast token.

Bestial Bond

HMW

Bestial Bond

38 / Uncommon / Upgrade

Set
HMW
title
Bestial Bond
subtitle
cost
3
minimum Deck Size
50

When Played: If attached unit is a Creature or a Force unit, create a Beast token.

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Rare

HMW / 380

On Attack: Name a trait. Enemy cards, including those not in play, lose that trait for this phase.

The First Legion - Vader's Fist

HMW

The First Legion - Vader's Fist

380 / Rare / Unit

Set
HMW
title
The First Legion
subtitle
Vader's Fist
arena
Ground
cost
4
power
5
HP
5
minimum Deck Size
50

On Attack: Name a trait. Enemy cards, including those not in play, lose that trait for this phase.

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Uncommon

HMW / 381

When Defeated: If this unit had 5 or more power, for this phase you may play this unit from your discard pile for free and give 2 Weakness tokens to it.

Tireless Magnaguard

HMW

Tireless Magnaguard

381 / Uncommon / Unit

Set
HMW
title
Tireless Magnaguard
subtitle
arena
Ground
cost
4
power
5
HP
3
minimum Deck Size
50

When Defeated: If this unit had 5 or more power, for this phase you may play this unit from your discard pile for free and give 2 Weakness tokens to it.

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Legendary

HMW / 382

When Played: You may take control of an enemy non-leader unit that costs 3 or less. If you do, give 2 Weakness tokens to it.

Emperor Palpatine - Consolidating Power

HMW

Emperor Palpatine - Consolidating Power

382 / Legendary / Unit

Set
HMW
title
Emperor Palpatine
subtitle
Consolidating Power
arena
Ground
cost
5
power
3
HP
2
minimum Deck Size
50

When Played: You may take control of an enemy non-leader unit that costs 3 or less. If you do, give 2 Weakness tokens to it.

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Common

HMW / 383

When Played: Give each other friendly unit +2/+2 for this phase.

Invasion Lander

HMW

Invasion Lander

383 / Common / Unit

Set
HMW
title
Invasion Lander
subtitle
arena
Space
cost
6
power
3
HP
7
minimum Deck Size
50

When Played: Give each other friendly unit +2/+2 for this phase.

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Uncommon

HMW / 384

Fortify Attached base gains: “Friendly units gain Overwhelm. ”

Military Academy

HMW

Military Academy

384 / Uncommon / Upgrade

Set
HMW
title
Military Academy
subtitle
cost
1
minimum Deck Size
50

Fortify Attached base gains: “Friendly units gain Overwhelm. ”

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Card data: SWU API. Artwork belongs to its respective owners.