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10,293 cards
Common

HMW / 512

While you control a Tatooine base, this event costs 1 resource less to play. Choose an arena. Give a Weakness token to each exhausted enemy unit in that arena.

Sandstorm

HMW

Sandstorm

512 / Common / Event

Set
HMW
title
Sandstorm
subtitle
cost
3
minimum Deck Size
50

While you control a Tatooine base, this event costs 1 resource less to play. Choose an arena. Give a Weakness token to each exhausted enemy unit in that arena.

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Uncommon

HMW / 513

Create a Beast token. You may return a non-leader unit to its owner's hand.

Howl

HMW

Howl

513 / Uncommon / Event

Set
HMW
title
Howl
subtitle
cost
6
minimum Deck Size
50

Create a Beast token. You may return a non-leader unit to its owner's hand.

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Common

HMW / 514

When Played: If you control 6 or more resources, you may give a Weakness token to a unit.

Occupation Officer

HMW

Occupation Officer

514 / Common / Unit

Set
HMW
title
Occupation Officer
subtitle
arena
Ground
cost
2
power
3
HP
2
minimum Deck Size
50

When Played: If you control 6 or more resources, you may give a Weakness token to a unit.

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Uncommon

HMW / 515

When Played: Give a unit Grit for this phase.

Sun Fac - Poggle's Second

HMW

Sun Fac - Poggle's Second

515 / Uncommon / Unit

Set
HMW
title
Sun Fac
subtitle
Poggle's Second
arena
Ground
cost
2
power
2
HP
3
minimum Deck Size
50

When Played: Give a unit Grit for this phase.

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Common

HMW / 516

When Played/On Attack: An opponent chooses a unit or base they control. You may deal 2 damage to it.

Separatist Harbinger

HMW

Separatist Harbinger

516 / Common / Unit

Set
HMW
title
Separatist Harbinger
subtitle
arena
Space
cost
3
power
1
HP
4
minimum Deck Size
50

When Played/On Attack: An opponent chooses a unit or base they control. You may deal 2 damage to it.

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Common

HMW / 517

Raid 3 Saboteur

Trandoshan Collaborator

HMW

Trandoshan Collaborator

517 / Common / Unit

Set
HMW
title
Trandoshan Collaborator
subtitle
arena
Ground
cost
3
power
1
HP
4
minimum Deck Size
50

Raid 3 Saboteur

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Common

HMW / 518

When Played: Give a unit Sentinel for this phase.

Pyke Sarisa

HMW

Pyke Sarisa

518 / Common / Unit

Set
HMW
title
Pyke Sarisa
subtitle
arena
Space
cost
4
power
4
HP
3
minimum Deck Size
50

When Played: Give a unit Sentinel for this phase.

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Common

HMW / 519

When Played: If an opponent controls an Endor, Kashyyyk, Naboo, or Tatooine base, draw a card.

Surveillance Cruiser

HMW

Surveillance Cruiser

519 / Common / Unit

Set
HMW
title
Surveillance Cruiser
subtitle
arena
Space
cost
4
power
4
HP
4
minimum Deck Size
50

When Played: If an opponent controls an Endor, Kashyyyk, Naboo, or Tatooine base, draw a card.

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Uncommon

HMW / 52

Raid 1 (This unit gets +1/+0 while attacking.) When Played: Give a unit +2/+0 for this phase.

A'Koba - Restless Raider

HMW

A'Koba - Restless Raider

52 / Uncommon / Unit

Set
HMW
title
A'Koba
subtitle
Restless Raider
arena
Ground
cost
2
power
1
HP
4
minimum Deck Size
50

Raid 1 (This unit gets +1/+0 while attacking.) When Played: Give a unit +2/+0 for this phase.

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Rare

HMW / 520

Overwhelm On Attack: If the defending unit isn't a Droid or Vehicle, you may pay 2 resources. If you do, give 2 Weakness tokens to it.

Defoliator Tank

HMW

Defoliator Tank

520 / Rare / Unit

Set
HMW
title
Defoliator Tank
subtitle
arena
Ground
cost
5
power
4
HP
6
minimum Deck Size
50

Overwhelm On Attack: If the defending unit isn't a Droid or Vehicle, you may pay 2 resources. If you do, give 2 Weakness tokens to it.

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Common

HMW / 521

When Played: You may defeat an upgrade that costs 3 or less.

Frenzied Tri-Fighters

HMW

Frenzied Tri-Fighters

521 / Common / Unit

Set
HMW
title
Frenzied Tri-Fighters
subtitle
arena
Space
cost
5
power
5
HP
3
minimum Deck Size
50

When Played: You may defeat an upgrade that costs 3 or less.

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Common

HMW / 522

When Played: Create a Beast token and deal 1 damage to an enemy unit.

Imperial Cavalry

HMW

Imperial Cavalry

522 / Common / Unit

Set
HMW
title
Imperial Cavalry
subtitle
arena
Ground
cost
6
power
4
HP
4
minimum Deck Size
50

When Played: Create a Beast token and deal 1 damage to an enemy unit.

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Uncommon

HMW / 523

Sentinel Enemy ground units get –1/–0 while attacking.

Blockade Ship

HMW

Blockade Ship

523 / Uncommon / Unit

Set
HMW
title
Blockade Ship
subtitle
arena
Space
cost
8
power
5
HP
8
minimum Deck Size
50

Sentinel Enemy ground units get –1/–0 while attacking.

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Common

HMW / 524

When Played: If attached unit is a Villainy unit, you may deal 2 damage to a unit.

Villainous Ambition

HMW

Villainous Ambition

524 / Common / Upgrade

Set
HMW
title
Villainous Ambition
subtitle
cost
2
minimum Deck Size
50

When Played: If attached unit is a Villainy unit, you may deal 2 damage to a unit.

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Uncommon

HMW / 525

Defeat any number of friendly units. For each friendly unit defeated this way, exhaust 2 enemy units.

Forced Pacification

HMW

Forced Pacification

525 / Uncommon / Event

Set
HMW
title
Forced Pacification
subtitle
cost
2
minimum Deck Size
50

Defeat any number of friendly units. For each friendly unit defeated this way, exhaust 2 enemy units.

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Uncommon

HMW / 526

Shielded Raid 2

Captain Tarpals - Grand Army Captain

HMW

Captain Tarpals - Grand Army Captain

526 / Uncommon / Unit

Set
HMW
title
Captain Tarpals
subtitle
Grand Army Captain
arena
Ground
cost
1
power
0
HP
2
minimum Deck Size
50

Shielded Raid 2

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Special

HMW / 527

When Played: You may give an Ewok unit +2/+2 for this phase. You may give a Rebel unit +2/+2 for this phase.

C-3PO - Captivating Storyteller

HMW

C-3PO - Captivating Storyteller

527 / Special / Unit

Set
HMW
title
C-3PO
subtitle
Captivating Storyteller
arena
Ground
cost
2
power
2
HP
3
minimum Deck Size
50

When Played: You may give an Ewok unit +2/+2 for this phase. You may give a Rebel unit +2/+2 for this phase.

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Common

HMW / 528

While you control 6 or more resources, this unit gets +2/+0.

Jedi Interceptor

HMW

Jedi Interceptor

528 / Common / Unit

Set
HMW
title
Jedi Interceptor
subtitle
arena
Space
cost
2
power
2
HP
2
minimum Deck Size
50

While you control 6 or more resources, this unit gets +2/+0.

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Common

HMW / 529

While you control another unit that costs 3 or less, this unit gains Ambush.

Ewok Archers

HMW

Ewok Archers

529 / Common / Unit

Set
HMW
title
Ewok Archers
subtitle
arena
Ground
cost
3
power
2
HP
5
minimum Deck Size
50

While you control another unit that costs 3 or less, this unit gains Ambush.

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Rare

HMW / 53

Friendly units can attack bases while using Ambush.

Fett's Firespray - Settling the Score

HMW

Fett's Firespray - Settling the Score

53 / Rare / Unit

Set
HMW
title
Fett's Firespray
subtitle
Settling the Score
arena
Space
cost
6
power
6
HP
6
minimum Deck Size
50

Friendly units can attack bases while using Ambush.

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Common

HMW / 530

Ryloth Revolutionary Rider

HMW

Ryloth Revolutionary Rider

530 / Common / Unit

Set
HMW
title
Ryloth Revolutionary Rider
subtitle
arena
Ground
cost
3
power
4
HP
3
minimum Deck Size
50
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Common

HMW / 531

While this unit is ready, it gains Sentinel.

Pack Guardian

HMW

Pack Guardian

531 / Common / Unit

Set
HMW
title
Pack Guardian
subtitle
arena
Ground
cost
4
power
5
HP
4
minimum Deck Size
50

While this unit is ready, it gains Sentinel.

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Rare

HMW / 532

If you control an upgraded base, this unit costs 2 resources less to play. Restore 2

Queen Amidala - Retaking Theed

HMW

Queen Amidala - Retaking Theed

532 / Rare / Unit

Set
HMW
title
Queen Amidala
subtitle
Retaking Theed
arena
Ground
cost
4
power
4
HP
4
minimum Deck Size
50

If you control an upgraded base, this unit costs 2 resources less to play. Restore 2

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Uncommon

HMW / 533

When Played: You may exhaust a unit with 3 or less power. On Attack: You may heal 3 damage from another unit.

Ben Kenobi - Don't Be Afraid

HMW

Ben Kenobi - Don't Be Afraid

533 / Uncommon / Unit

Set
HMW
title
Ben Kenobi
subtitle
Don't Be Afraid
arena
Ground
cost
5
power
5
HP
5
minimum Deck Size
50

When Played: You may exhaust a unit with 3 or less power. On Attack: You may heal 3 damage from another unit.

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Card data: SWU API. Artwork belongs to its respective owners.