Card Commander / Library

Star Wars Unlimited cards

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Browse sets 32

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10,293 cards
Common

ASH / 227

Heightened Awareness

ASH

Heightened Awareness

227 / Common / Upgrade

Set
ASH
title
Heightened Awareness
subtitle
cost
1
minimum Deck Size
50

Attached unit gains: “When the regroup phase starts: Give an Advantage token to this unit.”

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Common

ASH / 228

Preparation

ASH

Preparation

228 / Common / Upgrade

Set
ASH
title
Preparation
subtitle
cost
1
minimum Deck Size
50

When Played: Exhaust attached unit.

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Rare

ASH / 229

Camtono

ASH

Camtono

229 / Rare / Upgrade

Set
ASH
title
Camtono
subtitle
cost
2
minimum Deck Size
50

Attached unit gains: “When Attack Ends: Look at the top card of your deck. If it costs 2 or less, you may play it for free.”

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Common

ASH / 23

Ancient Henge

ASH

Ancient Henge

23 / Common / Base

Set
ASH
title
Ancient Henge
subtitle
cost
0
HP
30
minimum Deck Size
50
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Legendary

ASH / 230

Improvised Identity

ASH

Improvised Identity

230 / Legendary / Upgrade

Set
ASH
title
Improvised Identity
subtitle
cost
2
minimum Deck Size
50

Attach to a ground unit. Attached unit gains: “Action: Search the top 3 cards of your deck for a ground unit and discard it. Then, you may attack with this unit. For this attack, this unit gains the discarded unit's abilities. Use this ability only once each round.”

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Common

ASH / 231

Diplomatic Pageantry

ASH

Diplomatic Pageantry

231 / Common / Event

Set
ASH
title
Diplomatic Pageantry
subtitle
cost
1
minimum Deck Size
50

Exhaust a friendly unit and an enemy unit. If you do, give 2 Advantage tokens to that friendly unit.

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Common

ASH / 232

Full of Surprises

ASH

Full of Surprises

232 / Common / Event

Set
ASH
title
Full of Surprises
subtitle
cost
2
minimum Deck Size
50

Return an upgrade that costs 2 or less to its owner's hand. Give a Shield token to a unit.

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Common

ASH / 233

Keep Them Talking

ASH

Keep Them Talking

233 / Common / Event

Set
ASH
title
Keep Them Talking
subtitle
cost
2
minimum Deck Size
50

Exhaust up to 2 units that each cost 3 or less.

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Common

ASH / 234

Masterstroke

ASH

Masterstroke

234 / Common / Event

Set
ASH
title
Masterstroke
subtitle
cost
2
minimum Deck Size
50

Attack with a unit. It gets +1/+0 for this attack for each unit the defending player controls in its arena.

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Rare

ASH / 235

Sense Through the Force

ASH

Sense Through the Force

235 / Rare / Event

Set
ASH
title
Sense Through the Force
subtitle
cost
2
minimum Deck Size
50

Choose a number, then search the top 5 cards of your deck for a card, reveal it, and draw it. If its cost is the chosen number, you may give 3 Advantage tokens to a Force unit.

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Uncommon

ASH / 236

Far Far Away

ASH

Far Far Away

236 / Uncommon / Event

Set
ASH
title
Far Far Away
subtitle
cost
3
minimum Deck Size
50

Return a friendly non-leader unit to its owner's hand. If you do, return an enemy non-leader unit to its owner's hand.

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Common

ASH / 237

Mouse Droid

ASH

Mouse Droid

237 / Common / Unit

Set
ASH
title
Mouse Droid
subtitle
arena
Ground
cost
1
power
1
HP
1
minimum Deck Size
50

Raid 1 (This unit gets +1/+0 while attacking.) When Played: The next Imperial unit you play this phase costs 1 resource less.

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Common

ASH / 238

Attendant Navigator

ASH

Attendant Navigator

238 / Common / Unit

Set
ASH
title
Attendant Navigator
subtitle
arena
Ground
cost
2
power
2
HP
3
minimum Deck Size
50

When Played: You may give 2 Advantage tokens to a space unit.

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Common

ASH / 239

Imperial Loyalist

ASH

Imperial Loyalist

239 / Common / Unit

Set
ASH
title
Imperial Loyalist
subtitle
arena
Ground
cost
2
power
2
HP
2
minimum Deck Size
50

Sentinel (Enemy units in this arena must attack a Sentinel when they attack you.)

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Common

ASH / 24

Dragonsnake Bog

ASH

Dragonsnake Bog

24 / Common / Base

Set
ASH
title
Dragonsnake Bog
subtitle
cost
0
HP
30
minimum Deck Size
50
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Common

ASH / 240

Mandalorian Super Commandos

ASH

Mandalorian Super Commandos

240 / Common / Unit

Set
ASH
title
Mandalorian Super Commandos
subtitle
arena
Ground
cost
3
power
2
HP
5
minimum Deck Size
50

While you control a leader unit, this unit gets +2/+0.

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Uncommon

ASH / 241

Marrok's Fiend Fighter - Formidable Pursuer

ASH

Marrok's Fiend Fighter - Formidable Pursuer

241 / Uncommon / Unit

Set
ASH
title
Marrok's Fiend Fighter
subtitle
Formidable Pursuer
arena
Space
cost
3
power
3
HP
2
minimum Deck Size
50

Support Overwhelm This unit gets +2/+0 while attacking a damaged unit.

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Common

ASH / 242

Death Trooper Squad

ASH

Death Trooper Squad

242 / Common / Unit

Set
ASH
title
Death Trooper Squad
subtitle
arena
Ground
cost
4
power
5
HP
4
minimum Deck Size
50
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Special

ASH / 243

Darth Vader - Meet Your Destiny

ASH

Darth Vader - Meet Your Destiny

243 / Special / Unit

Set
ASH
title
Darth Vader
subtitle
Meet Your Destiny
arena
Ground
cost
5
power
4
HP
6
minimum Deck Size
50

Shielded While this unit is ready, he gains Sentinel.

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Common

ASH / 244

Remnant Trooper Corps

ASH

Remnant Trooper Corps

244 / Common / Unit

Set
ASH
title
Remnant Trooper Corps
subtitle
arena
Ground
cost
5
power
6
HP
5
minimum Deck Size
50

Hidden (This unit can't be attacked if it was played this phase.)

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Legendary

ASH / 245

Eye of Sion - Delivered from Exile

ASH

Eye of Sion - Delivered from Exile

245 / Legendary / Unit

Set
ASH
title
Eye of Sion
subtitle
Delivered from Exile
arena
Space
cost
7
power
5
HP
8
minimum Deck Size
50

Action [Exhaust]: Search the top 8 cards of your deck for a unit that costs the same as or less than this unit's power. Play it for free. It enters play ready.

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Common

ASH / 246

Exploit Advantage

ASH

Exploit Advantage

246 / Common / Event

Set
ASH
title
Exploit Advantage
subtitle
cost
2
minimum Deck Size
50

Defeat a friendly upgrade. If you do, draw 2 cards.

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Rare

ASH / 247

One Must Destroy to Create

ASH

One Must Destroy to Create

247 / Rare / Event

Set
ASH
title
One Must Destroy to Create
subtitle
cost
3
minimum Deck Size
50

Defeat a friendly non-leader unit. Then, you may play that unit from your discard pile for free.

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Rare

ASH / 248

Neel - The Cutest Boy

ASH

Neel - The Cutest Boy

248 / Rare / Unit

Set
ASH
title
Neel
subtitle
The Cutest Boy
arena
Ground
cost
1
power
1
HP
4
minimum Deck Size
50

When Played/On Attack: The next unit you play this phase with 1 or less power enters play ready.

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Card data: SWU API. Artwork belongs to its respective owners.