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10,808 cards
Common

HMW / 792

Action [2 resources, Exhaust, discard a card from your hand]: Create a Beast token. Epic Action: If you control 6 or more resources, deploy this leader. Sentinel On Attack: You may pay 1 resource. If you do, create a Beast token.

Tarfful - Fighting from the Shadowlands

HMW

Tarfful - Fighting from the Shadowlands

792 / Common / Leader

Set
HMW
title
Tarfful
subtitle
Fighting from the Shadowlands
arena
Ground
cost
6
power
3
HP
7
minimum Deck Size
50

Action [2 resources, Exhaust, discard a card from your hand]: Create a Beast token. Epic Action: If you control 6 or more resources, deploy this leader. Sentinel On Attack: You may pay 1 resource. If you do, create a Beast token.

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Rare

HMW / 793

When you deal 4 or more damage to a unit or base: You may exhaust this leader. If you do, deal 1 damage to a different unit or base. Epic Action: If you control 6 or more resources, deploy this leader. Hidden When you deal 4 or more damage to a unit or base: You may deal 1 damage to a different unit or base.

Darth Sidious - There Is No Mercy

HMW

Darth Sidious - There Is No Mercy

793 / Rare / Leader

Set
HMW
title
Darth Sidious
subtitle
There Is No Mercy
arena
Ground
cost
6
power
4
HP
5
minimum Deck Size
50

When you deal 4 or more damage to a unit or base: You may exhaust this leader. If you do, deal 1 damage to a different unit or base. Epic Action: If you control 6 or more resources, deploy this leader. Hidden When you deal 4 or more damage to a unit or base: You may deal 1 damage to a different unit or base.

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Common

HMW / 794

Action [1 resource, Exhaust]: Ready a friendly Creature unit and deal 1 damage to it. Epic Action: If you control 5 or more resources, deploy this leader. When Deployed: Create a Beast token. On Attack: You may ready a friendly Creature unit and deal 1 damage to it.

Poggle the Lesser - Let the Executions Begin

HMW

Poggle the Lesser - Let the Executions Begin

794 / Common / Leader

Set
HMW
title
Poggle the Lesser
subtitle
Let the Executions Begin
arena
Ground
cost
5
power
1
HP
6
minimum Deck Size
50

Action [1 resource, Exhaust]: Ready a friendly Creature unit and deal 1 damage to it. Epic Action: If you control 5 or more resources, deploy this leader. When Deployed: Create a Beast token. On Attack: You may ready a friendly Creature unit and deal 1 damage to it.

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Rare

HMW / 795

When non-combat damage is dealt to a friendly unit or base: You may exhaust this leader. If you do, deal 1 damage to an enemy unit or base. Epic Action: If you control 6 or more resources, deploy this leader. When non-combat damage is dealt to a friendly unit or base: You may deal 1 damage to an enemy unit or base.

Cham Syndulla - Hammer of Ryloth

HMW

Cham Syndulla - Hammer of Ryloth

795 / Rare / Leader

Set
HMW
title
Cham Syndulla
subtitle
Hammer of Ryloth
arena
Ground
cost
6
power
3
HP
8
minimum Deck Size
50

When non-combat damage is dealt to a friendly unit or base: You may exhaust this leader. If you do, deal 1 damage to an enemy unit or base. Epic Action: If you control 6 or more resources, deploy this leader. When non-combat damage is dealt to a friendly unit or base: You may deal 1 damage to an enemy unit or base.

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Common

HMW / 796

When a friendly unit attacks a unit that costs more than it: You may exhaust this leader. If you do, draw a card. Epic Action: If you control 4 or more resources, deploy this leader. On Attack: If you control a unit that costs 3 or less, draw a card.

Wicket - Few Greater Battles to Fight

HMW

Wicket - Few Greater Battles to Fight

796 / Common / Leader

Set
HMW
title
Wicket
subtitle
Few Greater Battles to Fight
arena
Ground
cost
4
power
2
HP
5
minimum Deck Size
50

When a friendly unit attacks a unit that costs more than it: You may exhaust this leader. If you do, draw a card. Epic Action: If you control 4 or more resources, deploy this leader. On Attack: If you control a unit that costs 3 or less, draw a card.

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Common

HMW / 797

Action [Exhaust]: Heal 1 damage from a damaged enemy unit and give a Weakness token to it. Epic Action: If you control 5 or more resources, deploy this leader. On Attack: You may deal 2 damage to a unit with a token upgrade on it.

Bossk - Cruel Hunter

HMW

Bossk - Cruel Hunter

797 / Common / Leader

Set
HMW
title
Bossk
subtitle
Cruel Hunter
arena
Ground
cost
5
power
4
HP
5
minimum Deck Size
50

Action [Exhaust]: Heal 1 damage from a damaged enemy unit and give a Weakness token to it. Epic Action: If you control 5 or more resources, deploy this leader. On Attack: You may deal 2 damage to a unit with a token upgrade on it.

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Rare

HMW / 798

Action [Exhaust]: Play a unit from your hand. It costs 1 resource less. Then, defeat it. Epic Action: If you control 7 or more resources, deploy this leader. Shielded When Deployed: You may play a unit that was defeated this phase from your discard pile. It costs 5 resources less.

Maul - Old Master

HMW

Maul - Old Master

798 / Rare / Leader

Set
HMW
title
Maul
subtitle
Old Master
arena
Ground
cost
7
power
5
HP
6
minimum Deck Size
50

Action [Exhaust]: Play a unit from your hand. It costs 1 resource less. Then, defeat it. Epic Action: If you control 7 or more resources, deploy this leader. Shielded When Deployed: You may play a unit that was defeated this phase from your discard pile. It costs 5 resources less.

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Rare

HMW / 799

Action [Exhaust]: If a friendly Heroism unit was defeated this phase, play a Villainy unit from your resources, ignoring its Villainy aspect penalties. If you do, you may resource a card from your hand. Epic Action: If you control 6 or more resources, deploy this leader. Saboteur Action: Play a Villainy unit from your resources, ignoring its Villainy aspect penalties. If you do, you may resource a card from your hand.

Osha - Haunted By Her Past

HMW

Osha - Haunted By Her Past

799 / Rare / Leader

Set
HMW
title
Osha
subtitle
Haunted By Her Past
arena
Ground
cost
6
power
5
HP
6
minimum Deck Size
50

Action [Exhaust]: If a friendly Heroism unit was defeated this phase, play a Villainy unit from your resources, ignoring its Villainy aspect penalties. If you do, you may resource a card from your hand. Epic Action: If you control 6 or more resources, deploy this leader. Saboteur Action: Play a Villainy unit from your resources, ignoring its Villainy aspect penalties. If you do, you may resource a card from your hand.

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Common

HMW / 8

Action [Exhaust]: Play 2 units from your hand (one at a time, paying their costs). Epic Action: If you control 5 or more resources, deploy this leader. While you control more units than an opponent, this unit gets +3/+0.

General Grievous - Separatist Warlord

HMW

General Grievous - Separatist Warlord

8 / Common / Leader

Set
HMW
title
General Grievous
subtitle
Separatist Warlord
arena
Ground
cost
5
power
3
HP
6
minimum Deck Size
50

Action [Exhaust]: Play 2 units from your hand (one at a time, paying their costs). Epic Action: If you control 5 or more resources, deploy this leader. While you control more units than an opponent, this unit gets +3/+0.

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Common

HMW / 8

Beast

HMW

Beast

8 / Common / Token Unit

Set
HMW
title
Beast
subtitle
arena
Ground
cost
0
power
3
HP
3
minimum Deck Size
50
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Common

HMW / 80

When Played: Give a Shield token to each friendly ground unit without a Shield token on it.

Fambaa Shield Team

HMW

Fambaa Shield Team

80 / Common / Unit

Set
HMW
title
Fambaa Shield Team
subtitle
arena
Ground
cost
7
power
4
HP
7
minimum Deck Size
50

When Played: Give a Shield token to each friendly ground unit without a Shield token on it.

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Common

HMW / 800

Action [1 resource, Exhaust]: Play a unit with 3 or less power from your hand and give it Ambush for this phase. Epic Action: If you control 5 or more resources, deploy this leader. Ambush Raid 1

The Warrior - Deft Duelist

HMW

The Warrior - Deft Duelist

800 / Common / Leader

Set
HMW
title
The Warrior
subtitle
Deft Duelist
arena
Ground
cost
5
power
3
HP
6
minimum Deck Size
50

Action [1 resource, Exhaust]: Play a unit with 3 or less power from your hand and give it Ambush for this phase. Epic Action: If you control 5 or more resources, deploy this leader. Ambush Raid 1

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Uncommon

HMW / 801

When another friendly unit that costs 3 or less is dealt damage: You may deal 1 damage to an enemy unit.

Logray - Bright Tree Shaman

HMW

Logray - Bright Tree Shaman

801 / Uncommon / Unit

Set
HMW
title
Logray
subtitle
Bright Tree Shaman
arena
Ground
cost
2
power
1
HP
5
minimum Deck Size
50

When another friendly unit that costs 3 or less is dealt damage: You may deal 1 damage to an enemy unit.

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Rare

HMW / 802

When Played: You may deal damage equal to the number of resources you control minus 3 to a ground unit.

Krrsantan - Santo

HMW

Krrsantan - Santo

802 / Rare / Unit

Set
HMW
title
Krrsantan
subtitle
Santo
arena
Ground
cost
4
power
4
HP
4
minimum Deck Size
50

When Played: You may deal damage equal to the number of resources you control minus 3 to a ground unit.

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Uncommon

HMW / 803

Raid 1 When Played: Give a unit +2/+0 for this phase.

A'Koba - Restless Raider

HMW

A'Koba - Restless Raider

803 / Uncommon / Unit

Set
HMW
title
A'Koba
subtitle
Restless Raider
arena
Ground
cost
2
power
1
HP
4
minimum Deck Size
50

Raid 1 When Played: Give a unit +2/+0 for this phase.

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Uncommon

HMW / 804

On Attack: You may deal 1 damage to an upgraded unit.

Scorch - Imperial Commando

HMW

Scorch - Imperial Commando

804 / Uncommon / Unit

Set
HMW
title
Scorch
subtitle
Imperial Commando
arena
Ground
cost
3
power
3
HP
5
minimum Deck Size
50

On Attack: You may deal 1 damage to an upgraded unit.

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Uncommon

HMW / 805

Restore 1 While this unit is upgraded, she gets +1/+1.

Peppi Bow - Shaak Herder

HMW

Peppi Bow - Shaak Herder

805 / Uncommon / Unit

Set
HMW
title
Peppi Bow
subtitle
Shaak Herder
arena
Ground
cost
2
power
2
HP
3
minimum Deck Size
50

Restore 1 While this unit is upgraded, she gets +1/+1.

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Uncommon

HMW / 806

Grit Restore 1

Yanna - Sanctuary Elder

HMW

Yanna - Sanctuary Elder

806 / Uncommon / Unit

Set
HMW
title
Yanna
subtitle
Sanctuary Elder
arena
Ground
cost
3
power
3
HP
4
minimum Deck Size
50

Grit Restore 1

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Rare

HMW / 807

When Played/On Attack: You may defeat a Shield token on a friendly Gungan unit. If you do, create a Beast token and give a Shield token to it.

Boss Nass - Otoh Gunga Boss

HMW

Boss Nass - Otoh Gunga Boss

807 / Rare / Unit

Set
HMW
title
Boss Nass
subtitle
Otoh Gunga Boss
arena
Ground
cost
4
power
4
HP
6
minimum Deck Size
50

When Played/On Attack: You may defeat a Shield token on a friendly Gungan unit. If you do, create a Beast token and give a Shield token to it.

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Common

HMW / 808

When Played: Give a Shield token to each friendly ground unit without a Shield token on it.

Fambaa Shield Team

HMW

Fambaa Shield Team

808 / Common / Unit

Set
HMW
title
Fambaa Shield Team
subtitle
arena
Ground
cost
7
power
4
HP
7
minimum Deck Size
50

When Played: Give a Shield token to each friendly ground unit without a Shield token on it.

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Rare

HMW / 809

While an opponent controls a <uq> unit, this unit gains Hidden. When Attack Ends: You may attack with another unit.

Garnac - Let the Hunt Begin!

HMW

Garnac - Let the Hunt Begin!

809 / Rare / Unit

Set
HMW
title
Garnac
subtitle
Let the Hunt Begin!
arena
Ground
cost
1
power
3
HP
1
minimum Deck Size
50

While an opponent controls a <uq> unit, this unit gains Hidden. When Attack Ends: You may attack with another unit.

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Uncommon

HMW / 81

Fortify (Attach this to your base, not a unit.) If attached base would be dealt 5 or more damage, prevent that damage. If you do, defeat this upgrade and draw a card.

Alliance Shield Generator

HMW

Alliance Shield Generator

81 / Uncommon / Upgrade

Set
HMW
title
Alliance Shield Generator
subtitle
cost
2
minimum Deck Size
50

Fortify (Attach this to your base, not a unit.) If attached base would be dealt 5 or more damage, prevent that damage. If you do, defeat this upgrade and draw a card.

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Rare

HMW / 810

On Attack: Name a trait. Enemy cards, including those not in play, lose that trait for this phase.

The First Legion - Vader's Fist

HMW

The First Legion - Vader's Fist

810 / Rare / Unit

Set
HMW
title
The First Legion
subtitle
Vader's Fist
arena
Ground
cost
4
power
5
HP
5
minimum Deck Size
50

On Attack: Name a trait. Enemy cards, including those not in play, lose that trait for this phase.

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Rare

HMW / 811

This unit gains Raid 1 for each exhausted resource you control. While each resource you control is exhausted, this unit gains Overwhelm.

Chewbacca - Resourceful Wookiee

HMW

Chewbacca - Resourceful Wookiee

811 / Rare / Unit

Set
HMW
title
Chewbacca
subtitle
Resourceful Wookiee
arena
Ground
cost
3
power
0
HP
5
minimum Deck Size
50

This unit gains Raid 1 for each exhausted resource you control. While each resource you control is exhausted, this unit gains Overwhelm.

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Card data: SWU API. Artwork belongs to its respective owners.