HMW / 812
When Played/When Defeated: Choose a non-vehicle unit in your discard pile not named Boga. For this phase, you may play that unit from your discard pile. It costs 1 resource less.
Card Commander / Library
All expansions and releases
HMW / 812
When Played/When Defeated: Choose a non-vehicle unit in your discard pile not named Boga. For this phase, you may play that unit from your discard pile. It costs 1 resource less.
HMW / 813
When Played: For each other friendly Wookiee unit, resource the top card of your deck. Ready each card resourced this way.
HMW / 814
Overwhelm When Played: An opponent creates a Beast token.
HMW / 815
When this unit is dealt damage and survives: Deal 2 damage to each enemy base.
HMW / 816
Bases can't be healed. When Played: Deal 4 damage to a base.
HMW / 817
Hidden Other friendly Ewok units gain Hidden.
HMW / 818
This unit gets +1/+0 for each other friendly Ewok unit.
HMW / 819
Grit When this unit is dealt damage and survives: You may discard a card from your hand. If you do, ready this unit.
HMW / 82
HMW / 820
This unit gains Raid 1 for each other friendly Tusken unit. While a friendly Tusken unit is defending, it gets +1/+0 for each Raid it has.
HMW / 821
Shielded Raid 2
HMW / 822
Restore 2 On Attack: You may discard 2 cards named Keeper of Skara Nal from your hand. If you do, this unit gets +15/+0 and gains Overwhelm for this attack.
HMW / 823
Overwhelm While playing this unit, you may defeat any number of ready resources you control. For each resource defeated this way, this unit costs 3 resources less to play.
HMW / 824
Other friendly units get –2/–2. On Attack: You may give a Weakness token to a unit.
HMW / 825
When Attack Ends: You may give a Weakness token to this unit. If you do, create a Beast token for each Weakness token on this unit.
HMW / 826
Grit When Played: If you control a Naboo base, you may defeat any number of ground units with combined power equal to or less than this unit's power. Deal damage to this unit equal to the combined power of the defeated units.
HMW / 827
When Played: Give each other friendly unit +2/+2 for this phase.
HMW / 828
Restore 1 While you control a Kashyyyk base, the first, second, and third units you play each round cost 1 resource less, 2 resources less, and 3 resources less, respectively.
HMW / 829
When Played: Deal 4 damage to a friendly unit.
HMW / 83
Restore 1 (When this unit attacks, heal 1 damage from your base.) This unit gets +1/+0 while defending.
HMW / 830
Hidden
HMW / 831
Overwhelm On Attack/When Defeated: If you control an Endor base, each opponent chooses one: You deal 3 damage to a unit or base they control. They discard a card from their hand and defeat a resource they control.
HMW / 832
Hidden While this unit is attacking, the defending unit gets –3/–0.
HMW / 833
Saboteur While you control a Tatooine base, friendly units enter play ready .
Card data: SWU API. Artwork belongs to its respective owners.