HMW / 878
Hidden
Card Commander / Library
All expansions and releases
HMW / 878
Hidden
HMW / 879
Overwhelm On Attack/When Defeated: If you control an Endor base, each opponent chooses one: You deal 3 damage to a unit or base they control. They discard a card from their hand and defeat a resource they control.
HMW / 88
Restore 1 (When this unit attacks, heal 1 damage from your base.) If this unit would be dealt damage, prevent 1 of that damage.
HMW / 880
Hidden While this unit is attacking, the defending unit gets –3/–0.
HMW / 881
Saboteur While you control a Tatooine base, friendly units enter play ready .
HMW / 882
Overwhelm When Played: You may deal 2 damage to a unit. If you do, that unit's controller may deal 3 damage to a unit. If they do, that unit's controller may deal 4 damage to a unit.
HMW / 883
Ambush Shielded Grit
HMW / 884
When Played: You may take control of an enemy non-leader unit that costs 3 or less. If you do, give 2 Weakness tokens to it.
HMW / 885
Grit When Played: You may defeat a unit that attacked your base this phase. If it's a leader unit, defeat this unit.
HMW / 886
When you play a unit : You may attack with a unit. It gets +2/+0 for this attack.
HMW / 887
Shielded On Attack: This unit gains Sentinel for this phase.
HMW / 888
Raid 1 Each other friendly unit gains Restore 1.
HMW / 889
Sentinel As an additional cost to play this unit, put up to 2 units that each cost 5 or less from your discard pile on the bottom of your deck. This unit gains those units' “When Played” abilities for this phase.
HMW / 89
Sentinel (Enemy units in this arena must attack a Sentinel when they attack you.)
HMW / 890
HMW / 891
Friendly units can attack bases while using Ambush.
HMW / 892
While a base has 15 or more damage on it, this unit gains Sentinel.
HMW / 893
When an opponent plays an event: Resource the top card of your deck.
HMW / 894
When Defeated: You may discard the top card of your deck. If it's not Villainy, give a Weakness token to an enemy unit.
HMW / 895
Raid 1 While it's the first round of the game, this unit enters play ready.
HMW / 896
If you control an upgraded base, this unit costs 2 resources less to play. Restore 2
HMW / 897
When another friendly unit that costs 3 or less is dealt damage: You may deal 1 damage to an enemy unit.
HMW / 898
When Played: You may deal damage equal to the number of resources you control minus 3 to a ground unit.
HMW / 899
Raid 1 When Played: Give a unit +2/+0 for this phase.
Card data: SWU API. Artwork belongs to its respective owners.