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10,808 cards
Common

HMW / 92

Starlit Purrgil

HMW

Starlit Purrgil

92 / Common / Unit

Set
HMW
title
Starlit Purrgil
subtitle
arena
Space
cost
6
power
4
HP
5
minimum Deck Size
50

Restore 2 (When this unit attacks, heal 2 damage from your base.) When Played: You may exhaust a unit.

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Rare

HMW / 920

Clone of the Zillo Beast - Emperor's Experiment

HMW

Clone of the Zillo Beast - Emperor's Experiment

920 / Rare / Unit

Set
HMW
title
Clone of the Zillo Beast
subtitle
Emperor's Experiment
arena
Ground
cost
4
power
6
HP
6
minimum Deck Size
50

Other friendly units get –2/–2. On Attack: You may give a Weakness token to a unit.

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Legendary

HMW / 921

The Great Progenitor - First of the Drengir

HMW

The Great Progenitor - First of the Drengir

921 / Legendary / Unit

Set
HMW
title
The Great Progenitor
subtitle
First of the Drengir
arena
Ground
cost
5
power
4
HP
7
minimum Deck Size
50

When Attack Ends: You may give a Weakness token to this unit. If you do, create a Beast token for each Weakness token on this unit.

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Legendary

HMW / 922

Sando Aqua Monster

HMW

Sando Aqua Monster

922 / Legendary / Unit

Set
HMW
title
Sando Aqua Monster
subtitle
arena
Ground
cost
8
power
5
HP
9
minimum Deck Size
50

Grit When Played: If you control a Naboo base, you may defeat any number of ground units with combined power equal to or less than this unit's power. Deal damage to this unit equal to the combined power of the defeated units.

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Common

HMW / 923

Invasion Lander

HMW

Invasion Lander

923 / Common / Unit

Set
HMW
title
Invasion Lander
subtitle
arena
Space
cost
6
power
3
HP
7
minimum Deck Size
50

When Played: Give each other friendly unit +2/+2 for this phase.

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Legendary

HMW / 924

Origin Tree Shyyyo

HMW

Origin Tree Shyyyo

924 / Legendary / Unit

Set
HMW
title
Origin Tree Shyyyo
subtitle
arena
Ground
cost
6
power
4
HP
8
minimum Deck Size
50

Restore 1 While you control a Kashyyyk base, the first, second, and third units you play each round cost 1 resource less, 2 resources less, and 3 resources less, respectively.

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Uncommon

HMW / 925

Battle-Scarred Destroyer

HMW

Battle-Scarred Destroyer

925 / Uncommon / Unit

Set
HMW
title
Battle-Scarred Destroyer
subtitle
arena
Space
cost
6
power
7
HP
8
minimum Deck Size
50

When Played: Deal 4 damage to a friendly unit.

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Common

HMW / 926

Dathomiri Rancor

HMW

Dathomiri Rancor

926 / Common / Unit

Set
HMW
title
Dathomiri Rancor
subtitle
arena
Ground
cost
7
power
9
HP
6
minimum Deck Size
50

Hidden

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Legendary

HMW / 927

Giant Gorax

HMW

Giant Gorax

927 / Legendary / Unit

Set
HMW
title
Giant Gorax
subtitle
arena
Ground
cost
7
power
7
HP
7
minimum Deck Size
50

Overwhelm On Attack/When Defeated: If you control an Endor base, each opponent chooses one: You deal 3 damage to a unit or base they control. They discard a card from their hand and defeat a resource they control.

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Uncommon

HMW / 928

Awakened Exogorth

HMW

Awakened Exogorth

928 / Uncommon / Unit

Set
HMW
title
Awakened Exogorth
subtitle
arena
Space
cost
7
power
7
HP
7
minimum Deck Size
50

Hidden While this unit is attacking, the defending unit gets –3/–0.

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Legendary

HMW / 929

Ritual Dragon

HMW

Ritual Dragon

929 / Legendary / Unit

Set
HMW
title
Ritual Dragon
subtitle
arena
Ground
cost
8
power
6
HP
9
minimum Deck Size
50

Saboteur While you control a Tatooine base, friendly units enter play ready .

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Common

HMW / 93

Coastal Catamarans

HMW

Coastal Catamarans

93 / Common / Unit

Set
HMW
title
Coastal Catamarans
subtitle
arena
Ground
cost
7
power
8
HP
8
minimum Deck Size
50
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Legendary

HMW / 930

Third Sister - Cycle of Vengeance

HMW

Third Sister - Cycle of Vengeance

930 / Legendary / Unit

Set
HMW
title
Third Sister
subtitle
Cycle of Vengeance
arena
Ground
cost
4
power
6
HP
3
minimum Deck Size
50

Overwhelm When Played: You may deal 2 damage to a unit. If you do, that unit's controller may deal 3 damage to a unit. If they do, that unit's controller may deal 4 damage to a unit.

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Legendary

HMW / 931

Mae - Kill the Dream

HMW

Mae - Kill the Dream

931 / Legendary / Unit

Set
HMW
title
Mae
subtitle
Kill the Dream
arena
Ground
cost
3
power
2
HP
4
minimum Deck Size
50

Ambush Shielded Grit

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Legendary

HMW / 932

Emperor Palpatine - Consolidating Power

HMW

Emperor Palpatine - Consolidating Power

932 / Legendary / Unit

Set
HMW
title
Emperor Palpatine
subtitle
Consolidating Power
arena
Ground
cost
5
power
3
HP
2
minimum Deck Size
50

When Played: You may take control of an enemy non-leader unit that costs 3 or less. If you do, give 2 Weakness tokens to it.

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Legendary

HMW / 933

Qui-Gon Jinn - We'll Handle This

HMW

Qui-Gon Jinn - We'll Handle This

933 / Legendary / Unit

Set
HMW
title
Qui-Gon Jinn
subtitle
We'll Handle This
arena
Ground
cost
5
power
2
HP
5
minimum Deck Size
50

Grit When Played: You may defeat a unit that attacked your base this phase. If it's a leader unit, defeat this unit.

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Legendary

HMW / 934

Luminara Unduli - Besieged General

HMW

Luminara Unduli - Besieged General

934 / Legendary / Unit

Set
HMW
title
Luminara Unduli
subtitle
Besieged General
arena
Ground
cost
7
power
7
HP
7
minimum Deck Size
50

When you play a unit : You may attack with a unit. It gets +2/+0 for this attack.

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Uncommon

HMW / 935

Sol - Compassionate Guardian

HMW

Sol - Compassionate Guardian

935 / Uncommon / Unit

Set
HMW
title
Sol
subtitle
Compassionate Guardian
arena
Ground
cost
2
power
2
HP
2
minimum Deck Size
50

Shielded On Attack: This unit gains Sentinel for this phase.

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Rare

HMW / 936

Mother Talzin - Pledged to the Sisterhood

HMW

Mother Talzin - Pledged to the Sisterhood

936 / Rare / Unit

Set
HMW
title
Mother Talzin
subtitle
Pledged to the Sisterhood
arena
Ground
cost
3
power
3
HP
4
minimum Deck Size
50

Raid 1 Each other friendly unit gains Restore 1.

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Legendary

HMW / 937

Vernestra Rwoh - We Should Handle This Ourselves

HMW

Vernestra Rwoh - We Should Handle This Ourselves

937 / Legendary / Unit

Set
HMW
title
Vernestra Rwoh
subtitle
We Should Handle This Ourselves
arena
Ground
cost
6
power
5
HP
5
minimum Deck Size
50

Sentinel As an additional cost to play this unit, put up to 2 units that each cost 5 or less from your discard pile on the bottom of your deck. This unit gains those units' “When Played” abilities for this phase.

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Rare

HMW / 938

Maul - Only Revenge Remains

HMW

Maul - Only Revenge Remains

938 / Rare / Unit

Set
HMW
title
Maul
subtitle
Only Revenge Remains
arena
Ground
cost
4
power
6
HP
6
minimum Deck Size
50
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Rare

HMW / 939

Fett's Firespray - Settling the Score

HMW

Fett's Firespray - Settling the Score

939 / Rare / Unit

Set
HMW
title
Fett's Firespray
subtitle
Settling the Score
arena
Space
cost
6
power
6
HP
6
minimum Deck Size
50

Friendly units can attack bases while using Ambush.

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Legendary

HMW / 94

Sando Aqua Monster

HMW

Sando Aqua Monster

94 / Legendary / Unit

Set
HMW
title
Sando Aqua Monster
subtitle
arena
Ground
cost
8
power
5
HP
9
minimum Deck Size
50

Grit When Played: If you control a Naboo base, you may defeat any number of ground units with combined power equal to or less than this unit's power. Deal damage to this unit equal to the combined power of the defeated units.

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Rare

HMW / 940

Yord Fandar - Devoutly Disciplined

HMW

Yord Fandar - Devoutly Disciplined

940 / Rare / Unit

Set
HMW
title
Yord Fandar
subtitle
Devoutly Disciplined
arena
Ground
cost
2
power
2
HP
4
minimum Deck Size
50

While a base has 15 or more damage on it, this unit gains Sentinel.

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Card data: SWU API. Artwork belongs to its respective owners.