IBH / 91
Heal 2 damage from a unit.
Card Commander / Library
All expansions and releases
IBH / 91
Heal 2 damage from a unit.
IBH / 92
When Played: You may attack with another unit. It gets +2/+0 for this attack. (You can only attack with a ready friendly unit.)
IBH / 93
Raid 1 (This unit gets +1/+0 while attacking.)
IBH / 94
Raid 1 (This unit gets +1/+0 while attacking.)
IBH / 95
Defeat a friendly unit. If you do, ready a friendly unit with 5 or less power.
IBH / 96
IBH / 97
IBH / 98
Sentinel (Enemy units in this arena must attack a Sentinel when they attack you.)
IBH / 99
When Played: You may defeat a non-leader ground unit with 3 or less remaining HP.
IC27 / 1
Action [1 resource, Exhaust, defeat a friendly unit]: Draw a card and heal 2 damage from your base. Epic Action: If you control 7 or more resources, deploy this leader. (Flip him, ready him, and move him to the ground arena. On Attack: You may defeat another friendly unit. If you do, draw a card and heal 2 damage from your base.
IC27 / 1
IC27 / 10
IC27 / 100
When Played: If an opponent controls more space units than you, ready this unit.
IC27 / 101
Overwhelm (When attacking an enemy unit, deal excess damage to the opponent's base.) Each other friendly First Order unit gets +1/+0 and gains Overwhelm.
IC27 / 102
On Attack: Deal 1 damage to a friendly ground unit and 1 damage to an enemy ground unit.
IC27 / 103
While this unit is damaged, he gains Raid 3 and Saboteur.
IC27 / 104
On Attack: Each player with 4 or more cards in their hand discards a card from their hand.
IC27 / 105
When Played: If you control a Vigilance unit, deal 2 damage to an enemy base and heal 2 damage from your base.
IC27 / 106
Hidden On Attack: If this is the first time this unit has attacked this phase, ready him.
IC27 / 107
Hidden (This unit can't be attacked if she was played this phase.) Action [Exhaust]: Deal 4 damage to a unit.
IC27 / 108
When Played: If you control fewer units (including this one) than an opponent, ready this unit.
IC27 / 109
Overwhelm When Played: Deal 4 damage to each other unit. Draw a card for each friendly unit defeated this way.
IC27 / 11
IC27 / 110
When Played: Deal damage to a base equal to half its remaining HP, rounded down.
Card data: SWU API. Artwork belongs to its respective owners.