JTLP / 1
Shielded The first unit you play each round that has a “When Defeated” ability costs 1 resource less.
Card Commander / Library
Jump to Lightspeed Weekly Play
JTLP / 1
Shielded The first unit you play each round that has a “When Defeated” ability costs 1 resource less.
JTLP / 10
Piloting [1 resource Aggression Heroism] When played as an upgrade: You may pay 2 resources. If you do, ready a Resistance unit.
JTLP / 11
On Attack: Deal 3 indirect damage to the defending player.
JTLP / 12
On Attack: You may deal 2 damage to a damaged unit.
JTLP / 13
Each friendly Vehicle unit gets +1/+0 and gains Overwhelm.
JTLP / 14
Deal 3 damage to a space unit. If that unit is defeated this way, you may deal 2 damage to a base.
JTLP / 15
Shielded Piloting [2 resources Cunning Villainy] When played as an upgrade: You may deal 1 damage to a unit. If attached unit is a Transport, you may deal 2 damage instead.
JTLP / 16
Piloting [2 resources Cunning Heroism]: You may return this upgrade to its owner's hand.
JTLP / 17
Ambush Piloting [2 resources Cunning Heroism] When played as an upgrade: You may attack with attached unit. If it's the Millennium Falcon, it deals its combat damage before the defender.
JTLP / 18
When Played/On Attack: Deal 1 indirect damage to a player. If you control Boba Fett
JTLP / 19
You may play or deploy 1 additional Pilot on this unit. This unit gets +1/+0 for each Pilot on it.
JTLP / 2
When Defeated: Heal 2 damage from a base.
JTLP / 20
A deck can have up to 15 copies of this card. This unit gets +1/+0 for each other friendly Swarming Vulture Droid.
JTLP / 21
Shielded The first unit you play each round that has a “When Defeated” ability costs 1 resource less.
JTLP / 22
When Defeated: Heal 2 damage from a base.
JTLP / 23
Restore 1 Piloting [2 resources Vigilance Heroism] Attached unit gains Restore 1.
JTLP / 24
Piloting [2 resources Vigilance Heroism] Attached unit gains: “On Attack: Discard a card from the defending player's deck. If that card costs 3 or less, draw a card.”
JTLP / 25
Restore 1 When Played: You may attack with a Pilot unit or a unit with a Pilot on it. It gets +1/+0 and gains Restore 1 for this attack.
JTLP / 26
When played as a unit: Create an X-Wing token. You may attach this unit as an upgrade to a friendly Vehicle unit without a Pilot on it. Piloting [2 resources Command Heroism]
JTLP / 27
This unit can't be defeated or returned to hand by enemy card abilities. Piloting [3 resources Command Heroism] Attached unit gains: “This unit can't be defeated or returned to hand by enemy card abilities.”
JTLP / 28
Each other friendly First Order unit gains Raid 1. Action [Exhaust]: If you played a First Order card this phase, draw a card.
JTLP / 29
While an enemy unit is damaged, this unit gets +3/+0. Piloting [2 resources Aggression Villainy] Attached unit gains: “While an enemy unit is damaged, this unit gets +3/+0.”
JTLP / 3
Restore 1 Piloting [2 resources Vigilance Heroism] Attached unit gains Restore 1.
JTLP / 30
Piloting [1 resource Aggression Heroism] When played as an upgrade: You may pay 2 resources. If you do, ready a Resistance unit.
Card data: SWU API. Artwork belongs to its respective owners.