SOR / 1
Card Commander / Library
Star Wars Unlimited cards
Browse sets 32
Spark of Rebellion
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Each friendly damaged unit gets +1/+0. Epic Action: If you control 5 or more resources, deploy this leader. Restore 2 (When this unit attacks, heal 2 damage from your base.) Each friendly damaged unit gets +1/+0.
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Action [1 resource, exhaust]: If you played a [Villainy] card this phase, deal 1 damage to a unit and 1 damage to a base. Epic Action: If you control 7 or more resources, deploy this leader. (Flip him, ready him, and move him to the ground arena.) On Attack: You may deal 2 damage to a unit.
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Defeat a unit with 5 or less remaining HP.
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Defeat a unit with 5 or less remaining HP.
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Action [1 resource, exhaust]: If you played a [Villainy] card this phase, deal 1 damage to a unit and 1 damage to a base. Epic Action: If you control 7 or more resources, deploy this leader. (Flip him, ready him, and move him to the ground arena.) On Attack: You may deal 2 damage to a unit.
SOR / 10
Action [1 resource, exhaust]: If you played a [Villainy] card this phase, deal 1 damage to a unit and 1 damage to a base. Epic Action: If you control 7 or more resources, deploy this leader. (Flip him, ready him, and move him to the ground arena.) On Attack: You may deal 2 damage to a unit.
SOR / 100
Each friendly VEHICLE unit gets +1/+1 and gains Ambush. (After you play that unit, it may ready and attack an enemy unit.)
SOR / 100
Each friendly VEHICLE unit gets +1/+1 and gains Ambush. (After you play that unit, it may ready and attack an enemy unit.)
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Ambush (After you play this unit, it may ready and attack an enemy unit.) When Played: Return a unit that costs 2 or less from your discard pile to your hand.
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Ambush (After you play this unit, it may ready and attack an enemy unit.) When Played: Return a unit that costs 2 or less from your discard pile to your hand.
SOR / 102
Restore 2 Each other friendly unit gains Restore 1. When Played: Play a [Heroism] unit from your discard pile. It costs [3 resources] less.
SOR / 102
Restore 2 Each other friendly unit gains Restore 1. When Played: Play a [Heroism] unit from your discard pile. It costs [3 resources] less.
SOR / 103
Attack with a REBEL unit. It gets +1/+0 for this attack. Then, attack with another REBEL unit. It gets +1/+0 for this attack.
SOR / 103
Attack with a REBEL unit. It gets +1/+0 for this attack. Then, attack with another REBEL unit. It gets +1/+0 for this attack.
SOR / 104
Search the top 10 cards of your deck for up to 3 units with combined cost 7 or less and play each of them for free. (Put the other cards on the bottom of your deck in a random order.)
SOR / 104
Search the top 10 cards of your deck for up to 3 units with combined cost 7 or less and play each of them for free. (Put the other cards on the bottom of your deck in a random order.)
SOR / 105
Each other friendly unit gains: “When Defeated: You may draw a card.”
SOR / 105
Each other friendly unit gains: “When Defeated: You may draw a card.”
SOR / 106
Give a friendly unit +3/+3 for this phase. Give another friendly unit +2/+2 for this phase. Give a third friendly unit +1/+1 for this phase.
SOR / 106
Give a friendly unit +3/+3 for this phase. Give another friendly unit +2/+2 for this phase. Give a third friendly unit +1/+1 for this phase.
SOR / 107
Choose two, in any order: Give 2 Experience tokens to a unit. A friendly unit deals damage equal to its power to a non-unique enemy unit. Put this event into play as a resource. Return a unit from your discard pile to your hand.
SOR / 107
Choose two, in any order: Give 2 Experience tokens to a unit. A friendly unit deals damage equal to its power to a non-unique enemy unit. Put this event into play as a resource. Return a unit from your discard pile to your hand.
Card data: SWU API. Artwork belongs to its respective owners.